by Jeff Woleslagle on Sep 18, 2007
After finishing your journeys on Telchinos Island, you'll arrive here to further your adventures. However, don't expect to find rest in this lawless land. Between the
smugglers, pirates, and the corrupt local government, you'll have your hands full! These are not the only dangers here however...
Ostia is the primary seaport for Rome, and is extremely vital to the Republic's economy. While the city itself is lively, there's far more to explore in the lush, tropical
jungles and seaside locales surrounding it. The only individual in this city that seems to care about bringing peace to this area is Honorius Nauticus, the head of the Roman
fleet.
In this rather run-down area, you can defend the poor from the Phorcids and Caedes. While cleaning out the troublemakers and thugs shouldn't be too hard for a brave hero, those
Phorcides are another matter entirely...
The harbor and attached docks are the life's blood of Ostia. This has attracted some of the more unsavory individuals who blend in amongst those working hard here for the
Republic.
A harbor without a lighthouse is unheard of, yet Ostia's is no longer a safe place to wander. Nobody's sure who or what is occupying the lighthouse now, but whatever is there
is enough to keep folks from going near it. Perhaps a hero could find the answer and live to tell about it?
So you think you've found this infamous hideout? Well then, do you have what it takes to enter it and rout the ruffians within or will you seek your adventure and glory
elsewhere?
This long abandoned shrine...Uhhhh...wait a second. Who's that over there? Maybe this place isn't as abandoned as we'd been led to believe...
The salt flats of Salinae are truly inhospitable. With crocodiles and scorpions wandering the area, you'd better make sure you bring some healing power along, especially
someone that can cure the scorpions' venom.
Take care when wanering in this area. The Centaurs that have made their home here aren't keen on visitors. Still, they'll be quite happy to demonstrate their skill at impaling
humans on you, if you like.
A band of pirates has settled here, and built up a large settlement. While the entrance sees much Jackal activity, the settlement itself is flooded with pirates. Should you go
inside, you can expect to be made to feel most unwelcome.
The Jackals here roam in search of food and shelter. Caution is advised lest they put you on the menu! These sneaky beasts may decide to sneak up behind you for a little "rump
roast", so watch your back!
This once serene beach is now little more than a chaotic mess. Tougher Phorcids than those you encountered around Shanty Town live here, making the shipwrecks that dot the
coast hard to reach. However there are rumors of great plunder within those ships...
This secluded area is home to a number of smugglers. The nooks and crannies you come across may contain great riches, or an unruly smuggler who thinks what you have would be
great in his collection.
While this is one of the mosh lush and tropical areas on the Tyrrhenian Shores, it's also infested with Phorcid nests. You'll have to be wary of, not only patrols, but angry
parents as well!
After proceeding around the cliffs, you'll soon find the base of a lookout tower, which is inhabited by some inhospitable pirates. If you're brave enough to venture still
deeper into this place, you'll run afoul of the rest of the encampment. But be wary as they are well entrneched and ready for your arrival.
A number of small farms used to stand here, but, when the pirates moved in, they destroyed everything, erecting a tent along the river side. This provides them with easy
navigation up and down to the pirate camps. One of the pirate leaders makes his home here, although we're not sure who he is. It will take some brave souls to dig him out and
deal with him!
A former Greek fortress, this area has been all but destroyed, and cursed to boot! Death and decay is all that remains here, all waiting to add your decaying remains to the
local decor.