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In QA
These items are in QA and should be part of the next update, "Evil
Resurgent".
General
There are new tooltips for ability damage that
give you information about how to recover from that type of damage. For
example, "Your Strength has been damaged. Resting at a shrine will
allow you to recover partially. To recover fully, stay at an inn or
tavern."
When blinded, floatynames will once again appear over
friendly and neutral people. You will still not be able to see the
names of hostile people.
NEW - Players who have their name
changed should not have to log out and back in for their friends list
to work properly.
UI Improvements
NEW - We have added an "invite to guild"
button and an "add friend" button to the focus orb.
The map of the Sands of Menechtarun has been revised for greater
accuracy.
The Resist Disease enhancement has the proper octagonal (passive)
icon instead of a square one.
The Spell Penetration and Greater Spell Penetration feats have
new icons.
NEW - Fixed the blank space in shield
examination.
Monsters
Harga Fire Dancer and Yurrugh the Swift will now drop treasure
from their correct treasure tables.
The
description for the poison Hulrak Slime Mold now lists all three
abilities that may be damaged: Wisdom, Intelligence, and Charisma.
Spells
Spell crits were not working properly on some AOE
spells; now they will properly register the crit when casting and then
apply the extra damage to all targets for the full duration of the
spell.
Disintegrate, Harm, Heal, and Otiluke's Freezing Sphere now
penetrate spell resistance the same way other damage spells do.
The
duration of both Aid and Protection from Energy now increase at levels
11 and 12. Please note: their effects are still capped at level 10. In
addition, the duration of Resist Energy now increases at level 12,
although the effect is still capped at level 11.
Barkskin was
erroneously giving a higher natural AC bonus than intended. We have
therefore adjusted it to consistent with p&p rules (2 ac, +1 for
every 3 levels past third, to a maximum of +5 at 12th level).
The
Wall of Fire spell will now burn away webs and obscuring mists and can
set burnable things (like crates and barrels) on fire.
The
Waves of Fatigue spell is now properly considered a fatigue effect (it
can now be removed by effects that remove fatigue). Therefore,
creatures (such as warforged) that are immune to fatigue are also
immune to the spell.
NEW - Disease
effects, such as Filth Fever, now use their own disease icons rather
than poison icons (this does NOT affect Mummy Rot, which has its own
icon).
NEW - Glyph of Warding and
Glyph of Warding, Greater were inadvertently doing too much damage.
Their damage has been reduced to what is stated in the spell
description.
NEW - The bard's Song of Freedom now has
the correct icon.
Skills, Feats, & Abilities
NEW - The Quick Draw feat's description
has been updated to reflect the changes made to the feat in The Demon
Sands Module.
NEW - Manyshot's description has been
updated to properly include the scaling number of arrows rather than
claiming it's always 2.
NEW - Fixed instances where warforged
immunities were still being called resistances.
Items
Sale on Bless potions! 80% off!
"of Backstabbing" weapons now do even more additional
damage on any attack that would qualify as a Sneak Attack.
Items that cast the various damage amplification spells X/rest
now have a much quicker activation time.
Mithral Armor now weighs 1/2 of the normal steel armor weight.
This change will be retroactive.
Newly
found Filtration Modules will now have Acid Resistance instead of the
previous +4 bonus to saves versus Poison. Filtration Modules already in
existence will not be affected by this change.
The effects on
Tyrzza's Bane, a weapon found in the Invasion dungeon, have been
modified so that the weapon will properly negate the Damage Reduction
of Tyrzza. This is not a retroactive fix.
NEW - The Circlet of Persuasion and
Minor Circlet of Blasting have been updated to use new Circlet art.
NEW
- The Armor and Shield examination panels now show the arcane spell
failure percentage for that item. Please be aware that bards do not
suffer arcane spell failure if they are wearing light armor and casting
bard spells. To find out what your total current spell failure chance
is, please refer to the tooltip of the spell that you will be casting.
Quests
When you gain 1750 favor you will now be told to
talk to Nyx to get your reward, rather than the current,
less-informative message.
The Waterworks
Pets and monsters will no longer refuse to follow you across
the bridge before the entrance to Clan Gnashtooth Lair.
Under Development
These items are currently in development and are scheduled for some
time after the next update (either LOTD part 2 or Module 4).
General
The elven female avatar now has the braided hairstyle available.
Monsters
The Hobgoblins have finally gotten their
long-delayed and much-needed shipments of bows. Now, wherever
hobgoblins live, there is a chance they will have some archers amongst
their ranks.