by Lewis Burnell on Jun 04, 2014
From listening to players in game, large amounts of individuals find WildStars attribute system confusing. I suspect part of the reason for that is because attributes in WildStar don’t have traditional names such as Power or Stamina and are actually made up of a primary and secondary set of attributes. The primary attributes are:
Brutality Finesse Moxie Tech Insight GritWhat complicates matters with WildStars attributes system is that each individual class benefits from from these attributes differently. For example, a Spellslinger obtains Strikethrough Rating and Critical Hit Severity Rating from Brutality while a Warrior obtains Assault Power. What this means is that each class, dependant on their role, needs to acquire different primary attributes to maximise their roles potential. The only exception to primary attributes is that all classes gain extra health from Grit.
Before we get into what class benefits from which Attributes, it’s also important to know what the secondary attributes are and what they mean:
When it comes to each class, their individual attribute setups involve three primary attributes for damage and healing/tanking. All you really need to do is attempt to maximise your primary three based on the role you’re undertaking. It’s worth noting that it’s also in your best interests to attempt to maximise your three primary attributes because you will be rewarded with additional bonuses as you increase your attribute amounts.
Milestones are bonuses you receive to your characters base statistics or secondary attributes once you’ve acquired a set amount of Primary Attribute points. As an example in the image below, once I reach X Finesse I’ll be rewarded with an additional +24.40 Finesse.
Milestones unlock at:
30, 75, 120, 180, 240, 300, 375, 450, 525, 600, 690, 780, 870, 960, 1050
As mentioned above each class has three primary attributes they should maximise based on the role they are undertaking. The list below indicates what you should pursue based on your play preference. As one example, if I wanted to be a DPS Spellslinger I would focus on Finesse, Moxie and Brutality equipment.
Esper
DPS: Moxie, Finesse, Brutality Healer: Insight, Finesse, BrutalityMedic
DPS: Tech, Moxie, Brutality Healer: Insight, Moxie, BrutalitySpellslinger
DPS: Finesse, Moxie, Brutality Healer: Insight, Moxie, BrutalityEngineer
DPS: Finesse, Brutality, Moxie Tank: Tech, Grit, InsightStalker
DPS: Brutality, Finesse, Moxie Tank: Tech, Grit, InsightWarrior
DPS: Brutality, Finesse, Moxie Tank: Tech, Grit, InsightOutside of the attributes that you earn from leveling there are also attributes which can be obtained through itemisation (weapons, armor and gadgets). These can be broken down into: