by Byron Mudry on Feb 01, 2005
Hunter Guide: Basics | Quests | Equipment | Spells and Talents
Roles + Tactics | Trainers | Pet Info| Hunter Forums
Skill Name
Skill Type
Gained
at Levels
Skill Description
Serpent Sting
Sting
4, 10, 18, 26, 34, 42, 50, 58, 60, 67
Stings the target, causing 20, 40, 80, 140, 210, 290, 385, 490, or 600 + 10% of your Ranged Attack Power in Nature damage over 15 seconds. Only one Sting per hunter can be active on any one target.
Hunter’s Mark
Instant
6, 22, 40, 58
Places the Hunter’s Mark on the target, increasing the Ranged Attack Power (RAP) of all attackers against that target by 20, 45, 75, 110. The RAP also goes up by 10% of the base per hit from the hunter to a maximum of 400% of the base number. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
Arcane Shot
Instant
6, 12, 20, 28, 36, 44, 52, 60, 69
An instant shot that causes 13, 21, 33, 59, 83, 115, 145, 183, 273 + 15% of your Ranged Attack Power in arcane damage. In addition it dispels 1 magic effect on the target.
Concussive Shot
Instant
8
Dazes the target, slowing movement speed to 50% of normal for 4 sec.
Distracting Shot
Instant
12, 20, 30, 40, 50, 60, 69
Distracts the target, causing threat. Each Rank causes a larger amount of threat.
Multi-Shot
Instant
18, 30, 42, 54, 60, 67
Fires several missiles, hitting 3 targets for an additional 0, 44, 88, 132, 150, 205 damage.
Scorpid Sting
Sting
22
Stings the target, reducing their chance to hit with melee or ranged attacks by 5%. Only one Sting per Hunter can be active on any one target.
Rapid Fire
Instant
26
Increases attack speed by 40% for 15 seconds.
Aimed Shot
Cast
Talent, 28, 36, 44, 52, 60, 70
An aimed shot that increases ranged damage by 70, 125, 200, 330, 460, 600, 870 and reduces healing done to that target by 50% for 10 seconds.
Flare
Instant
32
Exposes all hidden and invisible enemies within 30 yards of the targeted area for 30 seconds.
Viper Sting
Sting
36, 46, 56, 66
Stings the target, draining 616, 848, 1108, 1368 mana over 8 seconds. Only one Sting per hunter can be active on any one target.
Volley
Instant
40, 50, 58, 67
Continuously fires a volley of ammo at the target area, causing 50, 65, 80, 105 arcane damage to enemy targets within 8 yards every second for 6 seconds.
Trueshot Aura
Aura
Talent, 50, 60, 70
Increases the Ranged and Melee Attack power of party members within 30 yards by 50, 75, 100, 125.
Traquilizing Shot
Instant
60
Attempts to remove 1 Frenzy effect from an enemy creature.
Steady Shot
Cast
62
A steady shot that causes base weapon damage plus (RAP*0.2+150). Causes an additional 175 against Dazed targets.
Skill Name
Skill Type
Gained
at Levels
Skill Description
Track Beasts
Tracking
1
Shows the location of all nearby beasts on the minimap. Only one form of tracking can be active at a time.
Raptor Strike
Instant
1, 8, 16, 24, 32, 40, 48, 56, 63
A strong attack that increases melee damage by 6, 11, 21, 34, 50, 80, 110, 140, 170.
Track Humanoids
Tracking
10
Shows the location of all nearby humanoids on the minimap. Only one form of tracking can be active at a time.
Wing Clip
Instant
12, 38, 60
Inflicts 5, 25, 50 damage and reduces enemy target’s speed to 50%, 45%, 40% of normal for 10 seconds.
Immolation Trap
Trap
16, 26, 36, 46, 56, 65
Places a fire trap that will burn the first enemy to approach for 105, 215, 340, 510, 690, 985 + 10% of your Ranged Attack Power in Fire damage over 15 seconds. Trap will exist for 1 minute. Traps can only be placed when out of combat. Only one trap can be active at a time.
Mongoose Bite
Instant
16, 30, 44, 58
Counterattack the enemy for 25, 45, 75 , 115, 150 + 20% of your Ranged Attack Power in damage. Can only be performed after you dodge.
Track Undead
Tracking
18
Shows the location of all nearby undead on the minimap. Only one form of tracking can be active at a time.
Freezing Trap
Trap
20, 40, 60
Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 10, 15, 20 seconds. Any damage caused will break the ice. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
Disengage
Instant
20, 34, 48, 62
Attempts to disengage from the target, reducing threat. Character exits combat more.
Track Hidden
Tracking
24
Increases stealth detection and shows hidden units within detection range on the minimap. Only one form of tracking can be active at a time.
Track Elementals
Tracking
26
Shows the location of all nearby elementals on the minimap. Only one form of tracking can be active at a time
Frost Trap
Trap
28
Place a frost trap that creates an ice slick around itself when the first enemy approaches it. All enemies within 10 yards will be slowed to 40% of their normal movement speed. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
Feign Death
Instant
30
Feign death which may trick enemies into ignoring you. Lasts up to 6 min.
Track Demons
Tracking
32
Shows the location of all nearby demons on the minimap. Only one form of tracking can be active at a time.
Explosive Trap
Trap
34, 44, 54, 61
Place a fire trap that explodes when an enemy approaches, causing 100, 139, 201, 263 + 10% or your Ranged Attack Power in Fire damage and burning all enemies for 150, 240, 330, 450 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
Track Giants
Tracking
40
Shows the location of all nearby giants on the minimap. Only one form of tracking can be active at a time.
Counterattack
Instant
Talent, 42, 54, 66
A strike that becomes active after parrying an opponent's attack. This attack deals 40, 70, 110, 165 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Track Dragonkin
Tracking
50
Shows the location of all nearby dragonkin on the minimap. Only one form of tracking can be active at a time.
Skill Name
Skill Type
Gained
at Levels
Skill Description
Aspect of the Monkey
Aspect
4
The hunter takes on the aspects of a monkey, increasing chance to dodge by 8%. Only one Aspect can be active at a time.
Aspect of the Hawk
Aspect
10, 18, 28, 38, 48, 60, 68
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 20, 35, 50, 70, 90, 110, 155. Only one Aspect can be active at a time.
Mend Pet
Instant
12, 20, 28, 36, 44, 52, 60, 68
Heals your pet for 125, 250, 450, 700, 1000, 1400, 1825 over 15 seconds.
Scare Beast
Instant
14, 30, 46
Scares a beast, causing it to run in fear for up to 10, 15 seconds. Damage caused may interrupt the effect. Only one beast can be feared at a time.
Eyes of the Beast
Instant
14
Take direct control of your pet and see through its eyes for 1 min.
Eagle Eye
Instant
14
Zooms in the hunter's vision. Only usable outdoors.
Aspect of the Cheetah
Aspect
20
The hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the hunter takes damage, he will be dazed for 4 sec. Only one Aspect can be active at a time.
Beast Lore
Instant
24
Gather information about the target beast. The tool tip will display damage, health, armor, any special resistances, and diet.
Aspect of the Beast
Aspect
30
The hunter takes on the aspects of a beast, becoming untrackable.
Aspect of the Pack
Aspect
40
The hunter and his group take on the aspects of a pack of cheetahs, increasing movement speed by 30%. If a pack member takes damage, they will be dazed for 4 sec. Only one Aspect can be active at a time.
Beastial Wrath
Effect
Talent
Send your pet into a rage causing 50% additional damage for 18 seconds. While enranged the deast does not feel pity or remorse or fear and can not be stopped unless killed.
Aspect of the Wild
Aspect
46, 56, 68
The hunter and his group take on the aspect of the wild, increasing Nature resistance by 45, 60, 70. Only one Aspect can be active at a time.
Aspect of the Viper
Aspect
64
The hunter takes on the aspects of a viper, regenerating mana equal to up to 55% of his Intellect plus 35% of his level every 5 sec. The lower the hunter's current mana, the more mana will be regenerated. Only one Aspect can be active at a time.
Kill Command
Instant
66
Give the command to kill, causing your pet to instantly attack for an additional 127 damage. Can only be used after the Hunter lands a critical strike on the target.
Have comments or suggestions? Thought of something that has been missed? I would love to hear from you! Please post in our Hunter Class forum or email Byron Mudry at Messiah@tentonhammer.com
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Roles + Tactics | Trainers | Pet Info| Hunter Forums