by David Piner on Dec 09, 2009
The new five man quests in patch 3.3 are confusing, but dont worry. The following guide should explain things so you dont have to embarrass yourself asking or have to figure things out as a group wants to run as fast as possible through the instances.
Essentially, there are three instances in Icecrown Citadel that are to be completed one after another with a series of attunement quests that allow you to move on to the next instance. The quests are very easy to do and the hardest thing in the series is picking the quests up. There is no special interaction with ANY bosses in order to get the quest done. The boss kills are simple kill tasks that are completed on the bosss death. Furthermore, there is only one part where you have to interact with something. That something is the Alliance/Horde slaves and by interact I mean kill the guys standing around them.
WHERE IS SYLVANAS AND JAINA?
They are located inside the instance. The instances are located at Icecrown Citadel in, well, Icecrown. You fly in through one of the side entrances. The Forge of Souls will be on your right facing the three portals. There is a meeting stone there too. You have to be level 80 in order to do the quests.
The first part of the quest starts in The Forge of Souls. Jaina or Sylvanas will be sitting at the entrance and will give you a quest to kill Bronjahm and the Devourer of Souls. This quest is straightforward.
To kill Bronjahm youll want to DPS him down. Hell cast a spell to separate someones soul from their body which will create a soul shard. This shard will heal him if hes nearby. You can kite him away and kill the shard, kill the shard with him nearby, or ignore it if you have enough DPS and feel especially lazy. At 30% hell cast a soulstorm spell. Step into it and youll take massive damage. Hell fear you into it too. Just DPS him down.
The Devourer of Souls is rather easy as well, but can end up with your DPS dead if theyre not careful. Hell put up a Well of Souls on the ground that does intense damage. He also will cast Mirror Soul which mirrors a percentage of your damage back at you. STOP DPS during that unless you have a super healer. Hell do an Unleashed Souls attack that spawns tormented souls that do joke DPS but can get pretty tough if too many stack on you.
Wailing Souls is an attack that will either attack clockwise or counterclockwise in about a 90 degree arc. You can try to avoid it or just take the 5k~ damage and laugh it off.
When that is done Jaina or Sylvanas will open the portal to the Pit of Saron
Here youll discover a ton of Alliance/Horde slaves are working in the pit. You need to free 15 slaves and Garfrost dead to advance.
Kill the enemies near the slaves to release them. Youll get 15 in no time. Then head up to Garfrost for a fun battle.
Garfrost is a three phase battle where he doesnt like you and it shows. He can throw boulders and comes with a room packed with baddies. Kill all of the baddies in his room and then focus on him. In the first phase hell throw rocks and beat on the tank. His attacks do apply Permafrost which increases frost damage done by 10%.
When phase 2 starts hell stomp the group and run off to a forge. Let any debuffs tick off and meet him again. This time hell do 50/100% more frost damage. Keep dodging boulders and avoid his Chilling Wave which is an AoE cone effect in front of him. In phase three hell boost his frost damage to 100/200% and cast Deep Freeze which snares a target.
So dodge boulders and smash his face in. When that is done youll have to move on over to Krick and Ick to open the path to the final boss for the quest youll be given here.
Krick and Ick are weird, to say the least. Clear the area around Krick and Ick very well because adds will wander into the boss area frequently if you dont. When you aggro him the fight will become a tank and spank with a little bit of a dance. Hell throw poison on the ground which youll need to move away from and hell throw bombs on the ground (magic bombs) that will get bigger and bigger before they explode. Theyll follow your feet.
So just drag him around, avoid bombs and poison, and kill him. Then go through the tunnel. The tunnel will start collapsing so watch where you stand to avoid too much unnecessary damage.
At Scourgelord Tyrannus youll only have to worry about two things. Rimefang will be shooting ice at people and hell Empower which makes him do double damage. Rimefang will put frost paths on the ground that you can use to kite him around to avoid the damage if your tank cant take the heat. Oh, watch out for The Overlords Brand too. This ability transfers your damage to the tank which is a bad thing. Just stop doing DPS if you get hit with it.
After that youll be treated to sort of a mini-cinematic and be sent on off to The Halls of Reflection.
Here youll get another quest to kill Marwyn. Youll have a gauntlet to go through of various creatures. At the fifth wave youll find Falric.
Falric has a fear. Thats pretty much it. He also debuffs you the more health he loses. Kill him. Simple.
Four more waves of trash and youll be at Marwyn. Avoid his Wells of Corruption and tank & spank him down. After that youll be given a quest update automatically to escape the instance. Be sure to accept it.
This is easy, there will be four walls and undead will spawn at each. Kill the undead to break through the wall. When you have finished, a gunship will arrive to save you with loot on it. The questline will be finished at that point.
In the end youll get 6 Emblems of Frost and a ton of gold for doing the questline. Youll also be able to do each instance as a daily PUG which in itself is amazing, since theyre rather short and a lot more fun than many of the other WotLK heroics.