Zul Gurub Boss Guide - Coins, Bijous, & Reputation

by on Sep 29, 2005

<b> Zul'Gurub Guide Index</b><br> <IFRAME SRC="http://wow.tentonhammer.com/common/WoW/300x250ad.html" WIDTH="310" HEIGHT="260" SCROLLING="NO" ALIGN="RIGHT" FRAMEBORDER="0"></iframe>

Zul'Gurub Guide Index


Section 1- General

1.1 - Coins, Bijous, & Reputation
1.2 - NPCs and Reputation Rewards
1.3 - Map of Zul'Gurub

Section 2 - The Bosses

2.1 - Boss 1- High Priestess Jeklik
2.2 - Boss 2- High Priest Venoxis
2.3 - Boss 3- Bloodlord Mandokir
2.4 - Boss 4- High Priestess Mar'li
2.5 - Boss 5- High Priest Thekal
2.6 - Boss 6- High Priestess Arlokk
2.7 - Boss 7- Jin'do the Hexxer
2.8 - Boss 8- Hakkar

Section 3 - Links and Contributors

3.1 - Links to other guides
3.2 - Contributors



Before the bosses in Zul Gurub there is one thing that needs to be dealt with; the “Paragon of Power” drops from the Instance. To quote a member of my guild; “ZG will be the undoing of many an unorganized guild”, and this statement holds true to those who go into Zul Gurrub without first deciding on “Loot Rules”.

The Paragons of Power, are 3 different styles of items that drop off of enemies in Zul Gurrub. The first style of items is the green coins; these coins are needed for class quests in Zul Gurrub (5 of one kind, and 5 of another kind per quest). Also, the coins are used in reputation increasing quests (these quests requiring 1 of 3 different types of coins). The coins are usable by the following classes for their respective quests:

Bloodscalp: Priest, Rogue, Warrior, Warlock, Paladin, Shaman Gurubashi: Druid, Hunter, Mage, Warrior, Warlock, Shaman Hakkari: Priest, Druid, Rogue, Hunter, Warlock, Shaman Razzashi: Priest, Druid, Mage, Rogue, Hunter, Shaman Sandfury: Priest, Druid, Mage, Hunter, Warrior, Paladin Skullsplitter: Rogue, Hunter, Warrior, Warlock, Paladin, Shaman Vilebranch: Druid, Mage, Rogue, Warrior, Warlock, Paladin Witherbark: Priest, Mage, Warrior, Warlock, Paladin, Shaman Zulian: Priest, Druid, Mage, Rogue, Hunter, Paladin

After the coins of Zul Gurrub are the bijous. The bijous are similar to the coins, except they are rare items and do not drop nearly as frequently, also you only need 2 bijous of one specific color to complete a quest as opposed to 5 like the coins. Bijous can also be traded in for an honor token with the Zandalar Trolls to increase reputation. The bijous are usable by the following classes for their respective quests:

Blue: Mage, Rogue, Shaman Bronze: Priest, Druid, Warrior Gold: Rogue, Paladin, Shaman Green: Druid, Hunter, Warrior Orange: Priest, Mage, Warlock Purple: Rogue, Paladin, Shaman Red: Druid, Warlock, Paladin Silver: Mage, Hunter, Warlock Yellow: Priest, Hunter, Warrior

Finally, we are left with the “epic” level Paragons; the Primals. These items drop only off the bosses of Zul Gurrub (1 drop per boss, and completely random on which specific Primal may drop). Unlike the coins and bijous these items may not be traded in for reputation, and are usable only for the class quests in Zul Gurrub. It is important to know which class can make use of these items as they are “Bind on Pickup” unlike the other paragons. The paragons are also used in the enchantments that you can earn with reputation as described in section 1.2 - NPCs and Reputation Rewards. The Primal paragons are usable by the following classes for their respective quests and enchantments:

Paragon of Power Needed for Classes Quest Needed for Classes Enchantment Aegis Priest, Rogue, Hunter Warrior Armsplint Rogue, Warrior, Shaman Warlock Bindings Mage, Hunter, Paladin Druid Girdle Rogue, Warrior, Shaman Mage Kossack Mage, Warrior, Warlock Rogue Sash Priest, Druid, Warlock Shaman Shawl Mage, Hunter, Paladin Paladin Stanchion Priest, Druid, Warlock Hunter Tabard Druid, Paladin, Shaman Priest

The above information is meant to give you an idea of the different drops that come from Zul Gurrub, however it is up to you on how you and your guild / pickup raid want to handle the distribution of these items.

We have also consolidated all of the above information into an easy to use reference sheet. You can download it below in Adobe Acrobat PDF format.

TenTonHammer's Reference Sheet to
Zul'Gurub Reputation Loot

One thing to be aware of with reputation gaining in Zul'Gurub is that you will only gain faction off enemies from the Instance up to halfway through Revered. Once you become revered with the Zandalar Trolls, you have to turn in honor tokens to get higher. It is suggested you do not turn in any items to the trolls for Honor Tokens until you are revered and have stopped gaining reputation by killing MOBs.

A complete list of the class item rewards can be found at Blizzards Zul'Gurub rewards page here: http://www.worldofwarcraft.com/info/basics/factions/zandalar/quests.html.


Last Updated: Mar 13, 2016