by Lewis Burnell on Apr 13, 2018
It might not be Halloween, but today is Friday 13th. With that in mind, Stunlock Studios are releasing Tales of Horror, giving players the opportunity to get their hands on many of the previous Halloween skins, as well as a handful of new ones. The Varesh and Jumong skins look particularly fantastic. Alongside this update, there's also a handful of balance changes with Ulric facing the nerf bat after a strong release. Full video and notes below.
The ghouls are back in town! As Friday the 13th draws close, the creepy things of Battlerite return, bringing with them new Weapons, new Outfits, and new Chests!
Patch 1.5.1 is scheduled to go live on Wednesday, April 11th, at 9:00 CEST.
Creepy Chests are back and purchasable with Gems; they guarantee 1 non-duplicate Epic or Legendary Creepy Item and will reward duplicate items when all Epic and Legendary items are owned. They can be purchased in the following bundles:
1 Creepy Chest for 250 Gems 5 Creepy Chests and 1 bonus Creepy Chest for 1250 Gems 20 Creepy Chests and 7 bonus Creepy Chests for 5000 GemsNew to the spooky squad is the Spooky Chest, which will replace silver chests when leveling up your Account Level during Tales of Horror and replace Silver Chests in the shop. These new chests guarantee at least 1 Rare drop and 1 random Creepy Item, they cost 400 Battle Coins apiece.
And there’s more! New Creepy Items can be found in these chests, as we’ve added new Outfits, Weapons, and Poses. The following can now be obtained:
3 new Legendary Creepy Outfits (Jumong, Poloma, and Varesh) 6 new Epic Creepy Weapons (Alysia, Destiny, Jamila, Thorn, Ulric, and Zander) 7 new Rare Creepy Poses (Jade, Jumong, Pearl, Poloma, Raigon, Rook, and Varesh)Want a better chance at getting that Legendary Outfit but don’t have the Gems to spend? Quest for them instead! Two quests will be available during Tales of Horror for you to earn one Creepy Chests per quest. Each Quest will last one week.
The first quest will begin April 11th at 8:00 AM UTC and end April 18th at 8:00 AM UTC The second quest will begin April 18th at 8:00 AM UTC and end April 25th at 8:00 AM UTCBoth quests will reward 1 Creepy Chest upon winning 35 Casual, League, or Duel rounds.
As the first qualifiers for the Battlerite Pro League (BPL) begin shortly after this patch, balance changes for this patch are generally just number tweaks and many changes are aimed at evening out power difference between popular and less popular rites. As we move forward, we will consider bigger changes to rite or even ability functionality while taking consideration of BPL dates.
With the last change to the Surprise Shot rite, Ambush garnered more attention and use. The amount of pressure Jade is able to exert with double Snipe is almost overbearing, so we are changing the cooldown reset to a cooldown reduction. With this change, Jade will still be able to Snipe, enter Stealth, and then begin casting another Snipe before Stealth runs out.
The Shadow Assassin has struggled a bit since her release. With some quality of life changes to her core kit, she will be able to more consistently pressure her enemies. Her damage rites see improvements across the board.
Shuriken (M2) Cooldown reduced from 7s to 6s Deadly Blow (R) Cast time reduced from 0.8s to 0.7sPearl has always been hard to pin down, but some of her ability to shut down pursuers is too powerful in 2v2.
Bubble Barrier (E) Maximum movement reduction for enemies in the Bubble reduced from 60% to 50%Our favorite Prince in exile has been having somewhat of a difficult time in higher levels of play. These changes will help him make more of an impact when the opportunity arises.
Tendon Swing has always been a very powerful tool in Shifu’s kit, but it’s overbearing in its current state. These changes allow it to remain as a CC tool, while also making it trickier to utilize for multiple targets.
Tendon Swing (R) Damage reduced from 12 to 9 Angle reduced from 180 degrees to 150 degreesUlric, the fierce crusader of light, truly arrived with his hammer swinging in full force. For now, we want to keep his playstyle as intact as possible, while addressing some of the value he gains through his less interactive abilities. As always with new champions, we will continue to keep a close eye on his performance.
Sanctuary (EX Q) Healing and shield value reduced from 20 to 18 Aegis of Valor (F) Fixed an issue where the Aegis could deal double damage when reflected Favor (Buff) Bonus healing reduced from 25% to 20% Duration increased from 5s to 5.5sZander continues to define the meta at top-level play through the sheer amount of utility he provides. We are toning down some of his utility, while keeping a watchful eye on this crafty illusionist for the future.
Spotlight (EX M2) Max knockback distance reduced from 2.75 to 2.25 Mind Games (EX Space) Damage reduced from 12 to 8 Portal (Q) Cooldown increased from 11s to 12s Arcane Catalyst (Debuff) Duration reduced from 3s to 2.5s