Blizzard Acknowledges the "Stun Meta" in Heroes of the Storm

by on Jan 08, 2016

They may even do something about it

If you've been playing Heroes of the Storm recently, there's no doubt that you've noticed the abundance, and potency, of hard crowd control effects. Some players have expressed frustration with this, and have been calling for nerfs to Tyrande specifically.

There are several factors that are affecting the meta right now; the main culprit appears to be that with the newer changes to scaling damage, the amount of damage available simply seems to be greater than HP growth, comparatively. This makes a stun more effective, as it becomes easier to burst down a target who can't react.

Community Manager trikslyr dropped into a reddit thread on the subject to offer this:

There are a couple of heroes getting small balance updates in the next couple of weeks that could help with some of the heavier stuns in the meta. While these updates won't come out with Greymane, they'll be going live shortly after.

The amount of stuns available in Heroes of the Storm is a subject the balance team has been discussing lately. Obviously crowd control can be very powerful, but the amount of stuns in a game can vary depending on the heroes selected per a match. This is a subject we'll be keeping an eye on and we're not opposed to making adjustments if they are needed. Please feel free to let us know your thoughts.

Certainly, it's good to know that Blizzard is aware of the current stun/burst meta game, and is considering taking steps towards changing things a bit. For now, we'll just have to wait and see what tricks they might have up their sleeve.


Last Updated: Mar 21, 2016