DDO Op/Ed at GamerGod

by on Dec 07, 2005

<p><strong>Let's hope you never run into the dreaded GamerGod during a dungeon crawl.</strong></p> <p>GamerGod makes some good points about why <em>Dungeons & Dragons Online: Stormreach</em> satisfies its DnD heritage and makes for a good MMORPG.</p> <b

Let's hope you never run into the dreaded GamerGod during a dungeon crawl.

GamerGod makes some good points about why Dungeons & Dragons Online: Stormreach satisfies its DnD heritage and makes for a good MMORPG.

I’ve played D&D for as long as I can remember, and I always wanted someone to make a good D&D game where I played one character in a party and went out adventuring. I always dreamt that one day there would be a totally interactive D&D world where my character could live and meet people, slay mighty dragons, and have people recognize who I was.

I've been thinking a lot about what I know of this game, and the thing that I like most is how this MMO has set itself apart from the rest. Most of the elements in DDO are headed in different directions to other MMO's; it forces you to form parties, real time combat, no mounts, and no houses. It's a risky strategy, considering many people play MMO's to buy houses, ride horses, and farm gold and become an almighty ruler of the game - but I think it's a brilliant idea and a brilliant-looking game. For many people, this game will not live up to their hopes or expectations, and although I haven’t played the game yet I'm eagerly awaiting the release. What do I think? Is DDO worth all the hype? My answer is that my dream may no be longer a dream.

Read the rest of the GamerGod op/ed on Dungeons & Dragons Online: Stormreach.

Other links of interest:

The TTH DDO Community Site- Now under new mgmt, stop by and say hi to Shay! Past Dungeons & Dragons Online: Stormreach news

Last Updated: Mar 13, 2016