Diminishing Returns in PvP Gone in 2.4

by on Feb 03, 2008

<strong> Rejoice PvP'ers</strong><br />

Rejoice PvP'ers

One of the most annoying things in PvP, besides trying to win a battle ground on an alliance toon, is when you finish your day expecting to have enough honor the following day to get a piece and then fall short due to honor estimates. This is caused by diminishing returns and the calculations being off hours. Blizzard is fixing this in the next patch. HURRAY!

We've reached a point where we're now confident that applying diminishing returns to honor is no longer necessary, and we're currently planning to remove it with the 2.4 patch.

With this change we’re including a few restrictions as well though: Players that have the resurrection sickness debuff will not be worth any honor, and if a player dies 50 times or more during a battleground they won’t be worth any honor for the remainder of that battle.

You can read the whole post here.


Last Updated: Mar 13, 2016