In Testing: Module 3 Feats

by on Oct 13, 2006

<span style="font-weight: bold;">New & Used</span><br>

New & Used



Dungeons & Dragons Online: Stormreach (DDO) Module 3 will introduce
a slew of new feats and a few revamps of old ones:

For Warforged

Prior to Module 3, a warforged character could gain a number of
immunities by taking feats and enhancements; for example, to gain
immunity to diseases and poisons, they could take the feat "Greater
Poison and Disease Resistance" which gave a save bonus followed by the
enhancement "Warforged Poison and Disease Immunit" which granted total
immunity. Those feats and enhancements are going away; instead all
warforged (current characters and newly created ones) will have
immunity to sleep, disease, poison, energy drain, nausea, sickness,
paralysis, and exhaustion (per the Eberron Campaign Book). There is no
change to the set of things they are immune to due to not being people
– they are still immune to spells like "Hold Person".



Warforged players who had the following feats: "Greater Poison &
Disease Resistance", "Greater Sleep & Paralysis Resistance",
"Greater Energy Drain Resistance", and "Greater Fatigue & Nausea
Resistance" will find that those feats have been replaced by a Feat
Respec Token which they can use to acquire new feats to replace these
obsolete ones.



If you have purchased immunity boosting enhancements you can either
switch them the next time you gain an action point or use bonus action
point experience to trade your enhancements.

Read the rest [ href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=327">HERE].


Last Updated: Mar 13, 2016