Interview w/ Brian Wheeler

by on Nov 23, 2007

<strong>We captured the king! We captured the king!... so, uh, now what?</strong>

We captured the king! We captured the king!... so, uh, now what?

Brian Wheeler, designer for EA Mythic's Warhammer Online: Age of Reckoning, sat down with MMORPG.com and talked a little about the actual war in WAR. Want to know about how many people to a group? How about a little regarding the Dogs of War? Interested in the city siege mechanic and how capturing the king works? You can find out about all that and more here


Last Updated: Mar 13, 2016