Making the virtual world more real!

by on Jun 10, 2006

<strong>Ever wanted to be able to beat up that ninja looter? Or pull faces at your opponents across the battleground? One day, this may be possible...</strong><br />

Ever wanted to be able to beat up that ninja looter? Or pull faces at your opponents across the battleground? One day, this may be possible...

CNet News have posted a very interesting article about a team of researchers who are studying MMOGs (and other virtual worlds) in the hope of one day making them more like real life and allowing a vastly increased range of social interactions!

Ever played an online game like "World of Warcraft" or "EverQuest" and wished the expressions on your avatar's face looked more realistic or that it was easier to communicate with other players?

If so, then a team of researchers from the famed Palo Alto Research Center might be your heroes.

The PARC team--Bob Moore, Nicolas Ducheneaut and Eric Nickell, plus Stanford's Nick Yee--have spent the better part of three years studying the social dimensions of so-called massively multiplayer online games (MMOs) to better understand the design challenges behind creating satisfying face-to-face avatar and other interactions in such environments.

Read the rest of the article here!


Last Updated: Mar 13, 2016