New Undead Labs Writer Details Story Approach and Ambitions for Class3

by on Dec 05, 2011

<p>Undead Labs' newest team member lays out his writing method for the upcoming zombie-based co-op shooter, <em>Class3</em>.

Team Zed has added a new writer to the Class3 team with Travis Stout, who has been accredited for work on games such as Fallout: New Vegas, Alpha Protocol, World of Darkness and Dungeons & Dragons products and much more.

Stout will be writing story and dialogue for Undead Labs’ upcoming co-op zombie shooter, Class3. His approach aims to make decisions meaningful in the game by not always making clear what the right or wrong answer is and adding consequences to the choices that players make.

In his introduction post, Stout explains that he wants to write awesome story and then add zombies to that rather than let zombies fuel the entire story, making the game little more than another zombie basher. Stout lays out a couple of scenario examples of what kind of situations he has in mind for Class3 story and the sort of decisions that players will be faced with that may lead to unpredictable consequences.

Picture this scenario: Your friend Ed is sick, maybe dying, and nobody wants to risk him turning in the middle of the night and eating everyone in their sleep. If you can’t get him a doctor, the others are going to throw him out onto the street — assuming they don’t just put a bullet in his head and be done with it. You know of a doctor who survived this whole thing, but he’s not feeling charitable. He’s got expenses, he says, and the meds he needs aren’t easy to come by. He wants more than you can barter, and more than you can hope to scrounge before Ed’s too far gone to save. Maybe you’ve never drawn a gun on a man in anger before, or maybe you have, but the question is: How desperate are you to save your friend?

You can read Stout’s story post and introduction on the Undead Labs website.

Sources:

Throw Out Your Dead

Travis Stout Undead Labs Introduction


Last Updated: Mar 14, 2016