Overwatch - Patch Notes - July 26, 2016

by on Jul 26, 2016

The PC Patch Notes are posted for the July 26th patch.

 PC Patch Notes - July 26, 2016

HERO BALANCE UPDATES

Ana

Biotic Rifle Rate of fire increased by 20% Magazine size increased from 8 to 10


Developer Comments: While Ana has been very well received, she was showing to be a little bit weaker overall. In addition to helping her feel better to play, these changes should also increase her healing and damage output.

McCree

Peacemaker Primary Fire Damage falloff range decreased by 10 meters Damage falloff amount is unchanged As a result, even with this change, McCree’s effective range is still higher than it was at launch Alternate Fire Rate of fire increased by 15% Flashbang Recovery time (i.e. the amount of time before McCree can fire again) decreased from 0.5 seconds to 0.35 seconds


Developer Comments: McCree’s latest range increase helped him quite a bit, but it was a bit too much in the right hands. This change weakens his long range damage somewhat, but still keeps it stronger than it has been in the recent past. The other changes combine to allow him to land more alternate fire shots on targets that he has hit with Flashbang.

BUG FIXES

Heroes

Targets of Ana’s Sleep Dart will no longer instantly recover when damaged (recovery time is now 0.5 seconds)



User Interface

Fixed UI compatibility issues for ATI cards Fixed a bug that would sometimes cause Lúcio, Mei, and other models to only partially render (or disappear)

Last Updated: Jul 26, 2016