by Lewis Burnell on Sep 05, 2016
Paragon is beautiful and has, without question, the best looking skins and Hero designs of any MOBA. The latest update brings two more skins as well as a revamped jungle and changes to Kallari and Gadget. The latest Rampage skin is absolutely incredible and the jungle and its redesigned creatures just as good. Take a look at the video, screenshots and patch notes below.
Welcome to our V31 update we’ve updated a lot of the FX and animations in our jungle with some brand new buffs. You will see a lava themed red buff, an insect themed blue buff and a beast themed black buff. In addition to this, we have made various improvements to the jungle to improve overall visuals from attacks to idle FX.
We heard you folks like skins, so we have four brand new ones ready to go. Two tier 1 skins with Grand Oracle Sevarog and Energized Twinblast. Two Tier 2 Skins with Biofreak Murdock and Obsidian Rampage.
Kallari and Gadget are addressed with our balance changes in this patch. We have made some damage adjustments to Kallari and both increased the range on Gadget’s Tesla Dome as well as improved the functionality of her Sticky Mine. They have each also gained an affinity, Kallari is now Corruption/Intellect and Gadget is Intellect/Order. We felt that the single affinities were not as beneficial to the hero as dual affinities.
In this update we have another set of Card reworks moving many of our penetration cards into shred Cards. Now you will be able to shred armour for your entire team rather than simply penetrating the enemy's defenses for yourself.
Release Notes - .31
GENERAL CHANGES
New Player Video Tutorials (PC Only) Weekly Quests ‘Takedown Players’ quest reduced from 250 to 100 ‘Destroy Minions’ quest increased from 350 to 400AGORA
Jungle Rework for models, animations, FX and sounds for all jungle minions General Changes All Buffs now spawn at a Themed origin, and AI moves them to their idle position. Updates to the quality of Camp Stack interface. New Spawn and Death Animations and FX. Updates to Camp Theming to distinguish and make them unique in the environment. All carried buff visuals and audio have been updated with unique per buff assets. White Camps New Jungle specific model theming. Updates to all Minion trail and impact FX, neutral coloring is now yellow. Several fixes to the way impact/melee FX are played. Red Buff Camp New Lava Themed buff mesh and materials. New Idle FX for buff Minion. New Melee Attacks/Animations and Attack FX. Blue Buff Camp New Insect themed buff mesh and materials. New wing VFX for fake motion blur. Ranged and Melee attacks (Spit, and Bite) New Spit animations and FX for ranged attacks, new Spit impact FX. New Camp theme idle FX. Black Buff New Beast themed buff mesh and materials. Ranged and Melee attacks (Spit, and Bite) New Spit anims and FX for ranged attacks, new Spit impact FX. Prime Helix Prime Spawn is now a global event, new spawn in animations, FX and audio. New Prime Landing shockwave animations, FX and Audio. New Updated Prime attacks Primary Laser attacks Anims, FX and Audio. Ground Smash attacks Anims, FX and Audio. Shockwave/Knockback Anims, FX and Audio.AI
Reducing Super Minion count by one per wave. Muriel will no longer assist in Solo vs. AI games for players that are greater than account level 5. Adjustments to Bot movement (jumping/retreating) functionality. Fixed bots standing too far away from towers when being attacked. Fixed melee bots sometimes not being able to select a priority target. Minions prioritize attacking towers over fighting with enemy minionsCARDS
HUD & UI
You are now notified when you have new rewards waiting for you, upon login. New card pack art has been added. Added second PS4 controller configuration: Competitive. Show gamepad layout on pause screen. Taunt Removed taunt hotkey and moved taunt activation to the Team Comms menu. Fixed an error with in-game ban messaging. Added warnings at the Play Screen: No rewards for Solo play. Recently abandoned a game. Attempt to play PvP or Coop your first few games.AUDIO
Added sound for cancelling targeting. Added some new audio for Cards. New menu music track.ALL HEROES
Improved targeting camera of certain ground targeted abilities for: The Fey Twinblast Dekker Sevarog Steel Gideon Iggy & Scorch Sparrow Howitzer Muriel Adjusted ability and travel mode cameras to improve accuracy. Recall cameras have been polished. Added Order as second affinity. Sticky Mine Now moves faster and has stronger gravity. Tesla Dome Targeting range increased from 1000 to 1250 units. Polish & Bug Fixing Seek & Destroy now damages wards properly. Polish & Bug Fixing G.T.F.O. VFX adjustments Polish & Bug Fixing Reduced knockback distance when Grux is stunned out of his charge. Polish & Bug Fixing Fixed Slow Grenades not being able to re-queue during a blocking ability such as Make it Rain. Added Intellect as second affinity. Slash Increased Slash damage from 42 to 50. Shadow Walk Increased base damage boost gained when attacking from stealth [25 / 50 / 75 / 100] to [40 / 75 / 110 / 145] Crippling Dagger Base Damage adjusted from [100 / 130 / 160 / 190] to [80 / 130 / 180 / 230] Polish & Bug Fixing Tweaked look of Death Sentence Removed Mana Regen as non-recommended stat. Ambush Corrected an issue where Ambush would sometimes not deal AoE damage properly. Polish & Bug Fixing Added card scaling details to Unleash tooltip. Added health regen details to Spirit Regeneration. Fixed an issue with Cull targeting Gideon during Gideon’s Black Hole. Cull can now target heroes who are standing on Harvester collection pads. Added BioFreak Murdock skin to the in-game store. Polish & Bug Fixing Adjusted Visuals and Audio for all abilities. Polish & Bug Fixing Visual adjustments to Alacrity and Serenity. Added Obsidian Rampage skin to the in-game store. Enraged Rampage can now enter an allied Dekker’s Containment Fence while Enraged. Enraged now queues after leaping. Rampage’s bounce after Enraged will no longer cause players to get a double knockup. Shock Therapy Corrected an issue where Riktor’s slow and silence could last longer than the tooltip indicated. Added Grand Oracle Sevarog skin to the in-game store. Piercing Shot Added ground targeting element to Piercing Shot. Polish & Bug Fixing Fixed missing audio for arrow impacts on Hail of arrows. Charge This ability can now be queued up while in the air. Polish & Bug Fixing Untamed Growth visual polish Added Energized Twinblast skin to the in-game store. Polish & Bug Fixing Visual adjustments and polish.BUG FIXES
Pain-Eater’s effect should no longer persist after discarding.AMD: Crimson 16.8.2 (Driver Version 16.30.2511.1001).
NVIDIA: Version 368.22 (Release Date: May 23, 2016)