Teamfight Tactics - Patch 9.14B Notes
Patch 9.14B was released.
Highlights
Assassins now deal about 25% less damage.
4 Traits were changed
9 Champions received changes.
4 Items received changes.
4 bug fixes.
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Critical Strike Damage
Critical strike damage now stacks additively rather than multiplicatively. Paired with changes to Assassins and Infinity Edge, also in this patch, Assassins will deal around 25% less damage and IE will come out net neutral.
Traits
Assassin
Critical Strike Damage: 150%/350% ⇒ 125%/350%
Sorcerer
Bonus Ability Power: 35/100 ⇒ 45/100
Wild
Attack Speed per Stack: 8% ⇒ 10%
Elementalist
Golem HP: 2500 ⇒ 2200
Champions
Ahri
Ability Damage: 100/175/250 ⇒ 100/200/300
Akali
Health: 700 ⇒ 650
Attack Speed: 0.75 ⇒ 0.7
Evelynn
Attack Damage: 50 ⇒ 60
Health: 600 ⇒ 550
Kennen
Attack Damage: 70 ⇒ 65
Mordekaiser
Health: 500 ⇒ 550
Poppy
Ability Damage: 300/400/500 ⇒ 300/500/700
Rengar
Attack Damage: 55 ⇒ 65
Tristana
Attack Speed: 0.7 ⇒ 0.65
Volibear
Armor: 35 ⇒ 30
Attack Speed: 0.65 ⇒ 0.55
Items
Cursed Blade
Trigger Effect Chance: 25% ⇒ 20%
For the curious, Swordbreaker has a 25% chance and Hush has a 50% chance.
Infinity Edge
Critical Strike Damage: 100% ⇒ 150%
Locket of the Iron Solari
Shield Amount: 300 ⇒ 200
This was micropatched last week.
Morellonomicon
Percent Max Health Damage: 3% ⇒ 5%
Bugfixes
Raptors will now always properly drop a loot box.
The Guardian trait no longer fades when a guardian dies.
Redemption will now properly heal 1000HP.
Guardian Angel will now trigger in all cases.