WoW: Design Intent of /castrandom Macros

by on Aug 14, 2009

<div><font face="Arial" size="2">Blizzard set about to define the design intent of the /castrandom marco within the World of Warcraft today.</font></div> <div>&nbsp;</div> <div><span class="blue"> <blockquote>In the /castrandom case, players we

face="Arial" size="2">Blizzard set about to
define the design intent of the /castrandom marco within the World of
Warcraft today.
 
class="blue">

In the
/castrandom case,
players were sometimes
using these macros to cast the ability that wasn’t on
cooldown without
having to recognize this fact or hit the right button. Players using
this system had an unfair advantage against players that
weren’t.
Instead of having to cope with the complexity built into the class,
players could just spam one key and have the game “do the
right thing."

 

 
face="Arial" size="2">Read the entire offical
post href="http://forums.worldofwarcraft.com/thread.html?topicId=19110028260&pageNo=1&ST=US-5041580-o0RDnq1z4veJwY09hIoFCVcXqTczGtNuvX6"
target="_blank">here

Last Updated: Mar 13, 2016