WoW - October 5th Hotfixes

by on Oct 06, 2016

Hotfixes patch for World of Warcraft - October 5, 1026

Full patch notes for the October 5, 2016 Hotfixes to World of Warcraft

Hotfixes

 

 

Classes

Druid Moonkin Aura can no longer stack on targets. Paladin Steed of Glory now properly makes the Paladin immune to stun effects. Shaman Spirit Link Totem should no longer be damaged by Druids’ Rage of the Sleeper or Brambles. Warrior (Protection) Fixed a bug where Vengeance could cause Ignore Pain to consume less Rage than intended, but absorb for more.

 

Class Halls

The cooldown for all Class Hall abilities which allow you to instantly complete a World Quest has been reduced from 3 days to 18 hours, and the time taken to complete the work order for the item used by these abilities has been reduced to 10 minutes. Fixed an issue that sometimes hid the barrier blocking the Feralas Portal in the Emerald Dreamway for Druids who have previously sealed it. Priest dungeon quests from missions will now be turned in to Moira Thaurissan, rather than Alonus Faol, who sometimes has other things to do.

 

Dungeons and Raids

The Arcway Forgotten Spirits will no longer respawn in The Arcway. Timeless Wraiths will no longer attack players before they've been Banished In Time. Halls of Valor When Olmyr the Enlightened or Solsten are engaged, the door to Hyrja's room will shut while they are in combat.

 

PvP

Druid Fury of Elune can no longer be cast during Arena and Battleground preparation. Demon Hunter Demon Hunters now start arenas with 0 Pain and Fury. Rogue Shadowy Duel now prevents you from assaulting bases in Domination battlegrounds such as Arathi Basin. Shaman Fury of Air can no longer be cast during Arena and Battleground preparation.

 

Quests

High-level players should now be eligible for the "Trial of Faith" scenario during the Garrison Campaign. In the Withered Army Training scenario, it should be less likely for Leystalker Dro to be hiding somewhere that he wouldn't normally be encountered by clearing the room. Enigmatic puzzles should no longer become non-responsive when a large number of players try to do the same Enigmatic World Quest puzzle.

Last Updated: Oct 06, 2016