In our first ever TESO hands-on preview, Reuben "Sardu" Waters explored the features of The Elder Scrolls Online that we were able to experience firsthand. In a candid interview with TESO Creative Director Paul Sage, this video explores some of the game's innovations that go beyond what we were able to experience in the pre-alpha build, such as Megaservers, World PvP, per-item progression, NPC factions, and the possibility of player housing.


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Last Updated: Mar 13, 2016

About The Author

Jeff's interest in online games stretches back to organizing neighborhood Unreal tournaments as a teenager, but when a college roommate introduced him to EverQuest, an interest became an obsession. Jeff joined the Ten Ton Hammer team in 2004 covering EverQuest II, and he's had his hands on just about every PC online and multiplayer game since.