In the first of three videos, Patrick Blank, Lead Level Designer for Runic Games' upcoming online game, Torchlight, shows how the level editing tools for Torchlight can be used to create a simple level for players as he explains how the tools for the design function by showing how to create a level with a simple start point and scripted events.

[video]http://video.tentonhammer.com/torchlight/TorchlightPreditor1of3.flv[/video]

 

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In the second video, Patrick expands on the level creation from the first video by showing players how to expand a level by taking chunks of geometry and using it to expand a level through randomization options. Patrick also explains the function of triggers and how to use them for functions in the design.

[video]http://video.tentonhammer.com/torchlight/TorchlightPreditor2of3.flv[/video]

 

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In the third and final video, Patrick explains how to create traps, monster jump down points, and how to create other interesting scenarios for players to experience as they make their way through the game.

[video]http://video.tentonhammer.com/torchlight/TorchlightPreditor3of3.flv[/video]

 

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To read the latest guides, news, and features you can visit our Torchlight Game Page.

Last Updated: Mar 13, 2016

About The Author

Stacy "Martuk" Jones was a long-time news editor and community manager for many of our previous game sites, such as Age of Conan. Stacy has since moved on to become a masked super hero, battling demons in another dimension.

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