Posted Fri, Sep 04, 2009 by Dalmarus
| Level 10 | Healing Light II | Spell Description: Recovers the HP of a target within a 23m radius of you by 269. Target: Selected Target Cast Time: 2 seconds Cooldown: 0 seconds Cost: MP 40 |
| Victory
Mantra I |
Spell Description: Increases Physical Att of you and your group members within a 20m radius of you by 10. Active Skill Target: Self Cast Time: Instant Cooldown: 0 seconds |
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| Meteor Blow I | Spell Description: Inflicts 150-216 physical damage on the target. The target's Physical Def and Flight Speed decrease by 80 and 50% respectively for 4 seconds. Chain Skill Level 1 Trigger Rate: 100% Target: Selected Target Cast Time: Instant Cooldown: 8 seconds Cost: MP 16 |
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| Boost Element Defense I (Passive) |
Spell Description: Boosts all Elemental Defenses by 20. Target: Self |
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| Herb Treatment I | Spell Description: Uses 1 Lesser Odella Powder to recover you HP by 271. Target: Self Cast Time: 4 seconds Cooldown: 16 seconds Cost: 1 Lesser Odella Powder |
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| Mana Treatment I | Spell Description: Uses 2 Lesser Odella Powders to recover 109 MP instantly and then recover 31 MP every 3 seconds for 10 seconds. Target: Self Cast Time: 4 seconds Cooldown: 16 seconds Cost: 2 Lesser Odella Powders |
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| Level 13 | Sonic Swing I | Spell
Description: Inflicts 133-199 physical damage on the target and reduces its Physical Def by 5% for 8 seconds. Chain Skill Level 2 Trigger Rate: 100% Condemnation - Sonic Swing Target: Selected Target Cast Time: Instant Cooldown: 6 seconds Cost: MP 28 Available when you are equipped with a melee weapon. |
| Shield Mantra I | Spell
Description: Increases Physical Def, Block, Parry, and Evasion of you and your group within a 20m radius of you by 20, 40, 40, and 20 respectively. Active Skill Target: Self Cast Time: Instant Cooldown: 0 seconds |
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| Spell of Revival I | Spell
Description: Instantly restores the HP of a target within a 23m radius by 22 and then heals 22 HP every 2 seconds for 38 seconds. Target: Self Cast Time: Instant Cooldown: 5 seconds Cost: MP 52 |
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| Level 16 | Magic Mantra I | Spell Description: Increases Magic Boost and Magical Accuracy of you and your group members within a 20m radius of you by 20 and 20 respectively. Active Skill Target: Self Cast Time: Instant Cooldown: 0 seconds |
| Promise of Earth I | Spell Description: For 30 minutes, the attack speed of the enemy decreases with the probability of 10% each time you attack. Target: Self Cast Time: Instant Cooldown: 10 seconds Cost: MP 60 |
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| Boost Attack Resistance I (Passive Skill) |
Spell Description: Increases resistances to Knock Back, Stumble, and Rotation. Target: Self |
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| Level 19 | Hallowed Strike II | Spell
Description: Inflicts 169-235 physical damage on the target. The target's attack speed decreases for 10 seconds. Chain Skill Level 1 Trigger Rate: 100% Target: Selected Target Cast Time: Instant Cooldown: 8 seconds Cost: MP 23 |
| Celerity Mantra I | Spell
Description: Increases Speed of you and your group members within a 20m radius of you by 10. Active Skill Target: Self Cast Time: Instant Cooldown: 0 seconds |
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| Incandescent Blow I | Spell
Description: Inflicts 193-259 physical damage on the target and reduces its Phsycial Def by 40 for 8 seconds. Chain Skill Level 2 Trigger Rate: 100% Meteor Blow - Incandescent Blow Target: Selected Target Cast Time: Instant Cooldown: 8 seconds Cost: MP 34 Available when you are equipped with a melee weapon. |
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| Promise of Wind I | Spell
Description: For 30 minutes, inflicts additional 138 damage on the target with the probability of 5% whenever you do Attack. Target: Self Cast Time: Instant Cooldown: 10 seconds Cost: MP 58 |
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| Level 22 | Victory Mantra II | Spell Description: Increases Physical Att of you and your group members within a 20m radius of you by 15. Active Skill Target: Self Cast Time: Instant Cooldown: 0 seconds |
| Meteor Blow II | Spell Description: Inflicts 229-295 physical damage on the target. The target's Physical Def and Flight Speed decrease by 100 and 50% respectively for 4 seconds. Chain Skill Level 1 Trigger Rate: 100% Target: Selected Target Cast Time: Instant Cooldown: 8 seconds Cost: MP 25 Available when you are equipped with a melee weapon. |
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| Revival Mantra I | Spell Description: Recovers the HP of you and your group members within a 20m radius of you by 32. Active Skill Target: Self Cast Time: Instant Cooldown: 0 seconds |
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| Focused Parry I | Spell Description: Increases you Parry by 300 for 30 seconds. Target: Self Cast Time: Instant Cooldown: 30 seconds Cost: MP 58 |
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| Sonic Rush I | Spell Description: Inflicts 144-210 physical damage on the target and decreases its movement speed for 8 seconds. Chain Skill Level 3 Trigger Rate: 25% Sonic Swing - Sonic Rush Target: Selected Target Cast Time: Instant Cooldown: 24 seconds Cost: MP 46 Available when you are equipped with melee weapon. |
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| Healing Light III | Spell Description: Recovers the HP of a target within a 23m radius of you by 528. Target: Selected Target Cast Time: 2 seconds Cooldown: 0 seconds Cost: MP 69 |
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| Herb Treatment II | Spell Description: Uses 1 Lesser Odella Powder to recover you HP by 375. Target: Self Cast Time: 4 seconds Cooldown: 16 seconds Cost: 1 Lesser Odella Powder |
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| Mana Treatment II | Spell Description: Uses 2 Lesser Odella Powders to recover 191 MP instantly and then recover 39 MP every 3 seconds for 10 seconds. Target: Self Cast Time: 4 seconds Cooldown: 16 seconds Cost: 2 Lesser Odella Powders |
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| Level 25 | Sonic Swing II | Spell
Description: Inflicts 173-239 physical damage on the target and reduces its Physical Def by 5% for 8 seconds. Chain Skill Level 2 Trigger Rate: 100% Condemnation - Sonic Swing Target: Selected Target Cast Time: Instant Cooldown: 6 seconds Cost: MP 39 Available when you are equipped with a melee weapon. |
| Clement Mind Mantra I | Spell
Description: Recovers the MP of you and your group members within a 20m radius of you by 17. Active Skill Target: Self Cast Time: Instant Cooldown: 0 seconds |
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| Parrying Strike I | Spell
Description: Upon success of parry, inflicts 267-333 physical damage on the target and stuns it temporarily. Target: Selected Target Cast Time: Instant Cooldown: 1 minute Cost: MP 49 Available when you are equipped with a melee weapon. |
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| Shield Mantra II | Spell
Description: Increases Physical Def, Block, Parry, and Evasion of you and your group within a 20m radius of you by 25, 60, 60, and 30 respectively. Active Skill Target: Self Cast Time: Instant Cooldown: 0 seconds |
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| Spell of Revival I | Spell
Description: Instantly restores the HP of a target within a 23m radius by 41 and then heals 41 HP every 2 seconds for 38 seconds. Target: Selected Target Cast Time: Instant Cooldown: 5 seconds Cost: MP 82 |
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| Boost
Mantra I (Passive Skill) |
Spell
Description: Increases the range of Mantra Skill by 25%. Target: Self |
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| Advanced
Staff Training II (Passive Skill) |
Spell
Description: Allows you to use staves skillfully. Target: Self |
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| Advanced
Mace Training II (Passive Skill) |
Spell
Description: Allows you to use maces skillfully. Target: Self |
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