Posted Thu, Jun 10, 2010 by Ethec
APB's online shooter and customization aspects are well-documented, but what about its massively multiplayer underpinnings? Throughout APB's history, both Webzen and Realtime Worlds have attempted to distance APB from players' preconceptions of an MMORPG, hoping to create a game that defies easy classification. But in the final analysis, fans of the massively multiplayer category might find a lot to love in the game. To bring clarity to the game, we asked APB Executive Producer Joshua Harris about instance numbers, role levels, innovative payment options, and more in this new, exclusive, gameplay-footage filled video previewing All Points Bulletin.