EverQuest 2 Senior Producer Bruce Ferguson and Design Supervisor Noel Walling discuss some of the finer points of the game's latest expansion, The Shadow Odyssey. These devs de-tangle some misconceptions about storyline tie-ins and the possible performance hit of the so-called snap-on armor used by many of the TSO trash mobs, discuss tradeskill enhancements and the all-new mission system, and end the interview with a look at the challenges and future of EQ2.

Have a look at our latest EQ2 The Shadow Odyssey interview!


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Last Updated: Mar 29, 2016

About The Author

Jeff
Jeff's interest in online games stretches back to organizing neighborhood Unreal tournaments as a teenager, but when a college roommate introduced him to EverQuest, an interest became an obsession. Jeff joined the Ten Ton Hammer team in 2004 covering EverQuest II, and he's had his hands on just about every PC online and multiplayer game since.

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