The men and women behind Age of Conan continues...
MMORPG.com continues to plug away at their dev profiles, this time taking a look at the background of Funcom's Audio Director.
Anarchy Online was the most ambitious project in Funcom history, and with this title I got much more involved in sound- and music-technology. Most significant is our SIM-player, the technology which gave us the possibility of writing interactive music. I'm not going into detail about this player, as its nuts and bolts have been explored in other interviews, but I'm very proud to hear how well this tech worked for this title.
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