Allods
Online
showed a spark of
promise as one of the first
F2P-from-the-ground-up MMORPGs to captivate the mainstream gaming
masses. The Holy Charms controversy took a lot of wind out of the
proverbial Astral sails, however. Players felt a requirement to buy
charms to ward off a powerful debuff called Tep’s Curse that
may or may not attach to their armor upon death was exploitative.
Something so punishing had no part to play in a free-to-play game,
players contended.



With this spring’s 2.0.02 patch, however, 
it’s free holy charms for everyone, along with a whole host
of other changes. I spoke with style="font-style: italic;">Allods Online
Associate Producer Krystin DeHaven at GDC 2011, and asked if this
wasn’t a clever way to give the people what they want while
still getting some traffic in the item store. Why not just remove the
unpopular system outright? Krystin explained it was nothing so
insidious – this is simply what Gala.net could do to
accommodate players without involving the developers.



Free charms are only the start of the changes coming to style="font-style: italic;">Allods Online
in the 23+ pages of patch notes for 2.0.02. First and foremost, the
level cap will be increased from 42 to 47. This involves rebalancing a
number of endgame instances for level 47 as well as 2 new leveling
zones and 6 new Allods (endgame instances) to keep things interesting.
These new areas include Kirah and the Isle of Revelation.



Krystin took me on a quick tour of the deserts of Kirah. This journey
took us backward in time 60 years as well, as evidenced by some of the
new character models:


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style="font-style: italic;">New character models for
Allods Online.



Six new Allods will be available as well, including the Goblin Republic
(what Krystin jokingly referred to as the
“short-lived” Goblin Republic) and the
jungle-themed Drywind Isle. A new 24-man raid with 8 bosses is also
slated to make its way to the live server, though that addition is
planned post-2.0.02.


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A new raid boss!

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The mighty Goblin
Republic.

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A new
Allod.    

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A New Allod.



Krystin also told us that in addition to the 16 new mounts would be
finding their way into the item shop, including a rhino, wolf, cat,
horse, and many other animals. While pets must be purchased, new skins
are available as in-game loot.


To read the latest guides, news, and features you can visit our Allods Online Game Page.

Last Updated: Mar 29, 2016

About The Author

Jeff
Jeff's interest in online games stretches back to organizing neighborhood Unreal tournaments as a teenager, but when a college roommate introduced him to EverQuest, an interest became an obsession. Jeff joined the Ten Ton Hammer team in 2004 covering EverQuest II, and he's had his hands on just about every PC online and multiplayer game since.

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