A look under Auto Assault's hood.

This week’s common content article is all about spring cleaning. What could be changed to make Auto Assault better? What is broken and needs to be fixed?

A fun game can be a blanket of different things. What is fun to one person can be dull and boring to another. However, there was a general consensus in the earlier beta that the game just wasn’t fun. Some found it not as fun as it could be while others found it dull and boring. NetDevil listened to the cries of the beta community and halted their release. Something unheard of before and is probably the single factor that will be contributed to Auto Assault’s hopeful success.

We take a look at where AA could use a tuneup in our article “A Look Under the Hood” at Auto Assault - TenTonHammer.


To read the latest guides, news, and features you can visit our Auto Assault Game Page.

Last Updated: Mar 29, 2016

About The Author

Jeff
Jeff's interest in online games stretches back to organizing neighborhood Unreal tournaments as a teenager, but when a college roommate introduced him to EverQuest, an interest became an obsession. Jeff joined the Ten Ton Hammer team in 2004 covering EverQuest II, and he's had his hands on just about every PC online and multiplayer game since.

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