City of Heroes has been going strong since its launch almost seven years ago. To get the lowdown on the game’s past, present, and future, Ten Ton Hammer ventured to the mighty headquarters of NCsoft. In the historic Hall of Heroes, we talked to Matt “Positron” Miller about City of Heroes and what lies ahead for the fabled franchise.

I think the thing that I’m most proud of now is the Incarnate system that we just put in. It’s an end-game system for City of Heroes. The game has been around for quite some time and though there is stuff for level 50 characters to do, it didn’t really escalate the power and abilities that they had until this past issue, Number 19, where we up the ante and told the players that they call pull their level 50 out and now there’s some stuff for them to do to make their character more powerful.

Read the full interview of Matt "Positron" Miller.

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Last Updated: Mar 29, 2016

About The Author

Jeff joined the Ten Ton Hammer team in 2004 covering EverQuest II, and he's had his hands on just about every PC online and multiplayer game he could since.