How does DC Universe Online feel about the latest competition in the superhero MMOG genre? What sort of expectations does DCUO have for launch? Gamasutra sat down with DCUO's Senior Producer Wes Yanagi to cover these and other interesting topics.
You can't be those characters, though. How do you manage expectations for players who just say, "I want to be Batman"?
WY: Really, the goal and the vision of the game is for players to build their own legacy, and I think in some ways that's a more powerful experience for them because the iconics -- Batman, Superman, Lex, and the Joker -- those are all touchstones you can measure your progress and your character against.
Catch the full interview on Gamasutra!
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