Four People Tell Why DDO Doesn't Attract Customers
Turbine made some big announcements for Dungeons & Dragons Online: Stormreach (DDO) earlier this month. Ralsu thinks these changes are an attempt to make DDO more appealing to a wider audience. He relays the stories of four players who tested the waters with DDO only decide that it wasn't for them:
I caught up to Tork on IM and asked him to tell me about why DDO didn't capture his attention.
Tork: "I didn't like the way your health does not regenerate in DDO. There's no overworld, so there is no sense of exploration. I want to be able to craft or to get a mount--anything that helps me feel like I have accomplished something."
Read the full four interviews at DDO - TenTonHammer.
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