Four People Tell Why DDO Doesn't Attract Customers

Turbine made some big announcements for Dungeons & Dragons Online: Stormreach (DDO) earlier this month. Ralsu thinks these changes are an attempt to make DDO more appealing to a wider audience. He relays the stories of four players who tested the waters with DDO only decide that it wasn't for them:

I caught up to Tork on IM and asked him to tell me about why DDO didn't capture his attention.

Tork: "I didn't like the way your health does not regenerate in DDO. There's no overworld, so there is no sense of exploration. I want to be able to craft or to get a mount--anything that helps me feel like I have accomplished something."

Read the full four interviews at DDO - TenTonHammer.


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Last Updated: Mar 29, 2016

About The Author

Jeff joined the Ten Ton Hammer team in 2004 covering EverQuest II, and he's had his hands on just about every PC online and multiplayer game he could since.

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