I'd be a pala-pirate in the World of Evecraft.
Over at Rock, Paper, Shotgun, Jim Rossignol suggests that would-be game developers would be better off taking a page from EVE's design than from WoW.
Now that doesnt necessarily mean that Eve Online is a better MMO than World Of Warcraft. Eve is messed up and broken in all kinds of outrageous ways, and the PvP-heavy spaceship-centric world design puts most people off the idea completely. What it does mean is that theres the potential for a better MMO to be built using the principles that Eve has pioneered. So forget what you know, or think you know, about Eve Online and imagine instead what World Of Warcraft would be like if it were designed with the same principles as Eve Online.
This is a thought experiment. It requires that you try to imagine what the most successful MMO in the world would be like if its design principles were quite different. (Less successful, probably, but still ) It would look similar on the surface, and have the same fantasy-world design that we all know and love, but its innards, its workings and functions, and the experience of playing it, would be rather different.
Heresy? Go read the whole thing and decide for yourself.
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