NYT meets CCG.
The mainstream media presence of MMOs continues to grow with this New York Times article about EVE Online.
Online games are different. Inhabited by thousands or even millions of players, online worlds are constantly evolving, and not merely because of the ever-changing cast of characters within them. For their customary fee of $15 a month, players of what are called massively multiplayer games expect developers to add new features and rebalance old ones constantly.
Read it at the New York Times site.
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