Q & A about the Past, Present, and Future
To cap off his coverage of the launch of EverQuest: Secrets of
Faydwer, Ralsu caught up with Travis McGeathy, the game's Lead
Designer, for an interview:
We may alter the game here and there to improve things or
make
some things easier to do, but we're always careful to keep EQ
itself.
- Read the EverQuest
interview you can only get at Ten Ton Hammer - Then
href="http://forums.tentonhammer.com/showthread.php?t=21012">let us
know what you think!
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