Q & A about the Past, Present, and Future



To cap off his coverage of the launch of EverQuest: Secrets of
Faydwer
, Ralsu caught up with Travis McGeathy, the game's Lead
Designer, for an interview:

We may alter the game here and there to improve things or
make
some things easier to do, but we're always careful to keep EQ
itself.


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Last Updated: Mar 29, 2016

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