Q & A about the Past, Present, and Future
To cap off his coverage of the launch of EverQuest: Secrets of
Faydwer, Ralsu caught up with Travis McGeathy, the game's Lead
Designer, for an interview:
We may alter the game here and there to improve things or
some things easier to do, but we're always careful to keep EQ
- Read the EverQuest
interview you can only get at Ten Ton Hammer
know what you think!
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