Frogster kicked off its first online test for EU TERA today, allowing more than 1,500 players to join the world for the first time and help put the game through its paces. The event is set to run over the next four days. The update for the testing will also include TERA's Political system, which will allow players to ascend and gather their political clout within the game and maybe even be elected to rule over a region. Check out the official announcement after the break to learn more about TERA's political system, and why you'll want to keep your position of power if elected by the masses.
Dictators Need Not Apply
First European online test and new political system revealed
Berlin, 31/03/2011: With a hiss and with a whir the cogs of TERA have been set in motion as Frogster announces the first online test of its systems is to start today, the 31st March. 1,500 of the most dedicated and hardcore fans from the TERA community will receive a special invite to the event, allowing them to finally set-foot in the much anticipated title and push the game to its limits. The event will run over four days and for those that miss out on an invite to the event, fear not, as more online tests are scheduled to arrive in the very near future.
Theres Work to Be Done
On January 25th TERA launched in Korea and notched up a new record for most concurrent users online on the first day of release. Impressive? Sure. But that doesnt mean the work stops there as developer Bluehole Studios work on new in-game content that European gamers will be seeing more of when the game launches later this year.
Yes, You Can
A players ascension to the top wont just stop when you hit level 50, in TERA youll also have the opportunity to rule the land with the implementation of a new political system. The update will allow particularly skilled players who have mastered their skills and conquered the battle fields to embark on another all-together different challenge: the political realm.
Players will be able to stand for election and, if successful, have the honour of ruling over their chosen region as the Vanarch. Becoming the ruler of a region is no easy feat, and players in TERA will have to have truly earned the trust of their fellow guild members to launch a successful bid to the throne and stay there come re-election. And you will want to stay there. Successfully elected Vanarchs will have access to a bevy of special privileges, granting the kinds of powers any budding revolutionary would crave.
Whether you make your way to the throne with a grass roots campaign or with brute force, the choice is yours. Each region has its own particular requirements for election, so take a minute to examine your surroundings before embarking on an elaborate killing frenzy or brain washing propaganda campaign. Choose the wrong method, and its likely you wont be everyones favourite candidate come election day.
With Great Power
Once players have fought their way to top of the heap and emerged victorious they will have access to an exclusive mount, be able to send out special messages to those residing in their region, impose taxes and even reposition NPCs in the villages he or she rules. To perform such feats requires the collection of Policy Points, acquired through specialized quests, and it is up to the ruling Vanarch to determine where these points should be spent. Rule with a deft and forgiving hand, and youll be a hero amongst your people, but rule with a feisty temperament and you may soon find yourself on the receiving end of a vicious uprising.
TERA Action meets MMO
TERAs impressive, highly detailed virtual world of triple-A quality awaits thousands of players. Completely developed using Unreal Engine 3, TERA broadly surpasses other current MMORPG titles with breathtaking 3D environments, thrilling graphics, and spectacular effects. The seamless architecture of the game world, including open dungeons and massive cities, guarantees a smooth and fluent gaming experience without the interruption and frustration of long loading times. TERA offers a vast range of character customization possibilities with six races and eight character classes to choose from.
TERAs dynamic real-time combat system engages players in battle considerably more actively than conventional MMORPGs. In the massive fantasy world of TERA, success in dodging and blocking enemy attacks is not solely determined by statistics as it is in rival titles. Rather, using the mouse and keyboard or a game controller, players actively control their characters movements. Thanks to sensitive collision detection, online adventurers in group combat actively keep their opponents at bay, for example using sword and shield. Teamwork is essential as players try to save their fragile home from the horrors that threaten its very existence. TERA is set to be released in 2011 and will be based on a subscription model.
About Bluehole Studio
Headquartered in Seoul, South Korea, Bluehole Studio, Inc. aspires to become the preeminent global MMORPG developer through its unwavering belief in its people and its core values. Bluehole formed in 2007 with an intense focus on attracting pioneers and innovators with a shared vision to create the next flagship MMORPG for the global market. The studios inaugural title, TERA, is scheduled to launch in Korea in 2010 and features a dynamic battle system, next-generation graphics, and a gamer-centric community experience. For more information, visit bluehole.net/eng.
Frogster We take you to a new world!
The Berlin based Frogster Interactive Pictures AG, listed on the stock exchange, has focused on the growth sector of massively multiplayer online games (MMOGs) at an early stage already. The company licenses, markets and operates its virtual worlds for millions of players in Europe, Asia and North America. In Europe its subsidiary Frogster Online Gaming GmbH is taking care of the operating business of the Frogster group. Founded in 2006 and based in Seoul, the Korean joint venture Frogster Asia Co. Ltd. markets and operates virtual worlds in Asia. Frogster America Inc., based in San Francisco, was founded in January of 2009 and markets and operates MMO games in North America. At their offices in Berlin, Seoul and San Francisco, the Frogster group employs more than 200 staff members in the fields of game development, licensing, IT, web design and web development, product management, marketing, PR, web publishing, community management, customer support, hosting, sales, billing and finance/administration. In the year 2008, Frogster won the Landmark in the Land of Ideas, a competition under the patronage of the German President. Additional information is available at: www.frogster.de
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