The folks at sent a letter out to major game developers, including Richard Garriott of current Tabula Rasa fame, granting them a wish. "If you could, at the wave of a magic wand, overcome some technological hurdle in game development, what would it be? And more important, what would it allow you to do that you can't do today?" 17 answers are posted, including one from our very own General British.

Tools that keep pace with evolving hardware and game needs that don't require periodic rewrites and instead allow us to get content in games as fast as we can develop it. Currently, teams can waste years and millions of dollars rebuilding tools to keep up with the state of the hardware, which leaves us less than half the total time of the project to create our worlds. If we could cut out this issue, teams could focus on great gameplay for longer periods and create games more in tune with customer desires.

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Last Updated: Mar 29, 2016