The EQ2 devs are those hardworking guys who often get the brunt of our ire, but how much do we really know about them? Meet Noel " Ilucide" Walling! This is another one of our EQ2 Devs baring (almost) all in a dev interview.
* What are your main duties?
Everything. Ok, so that's a bit disingenuous. Right now, I work with Jeremy Gess and Chris Junior running the design team. I've done just about everything though, including system design, level design, population, quest design, writing dialogue, scripting, item creation, particle weapon/shield creation, designer training, raid & group instance encounters, and maintaining our internal documentation.
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