McKibbin talks strategy and accessibility in Gods & Heroes

Don't "get" Gods & Heroes? Try out this plebeian-friendly interview with Perpetual President Chris McKibbin on what mold-breaking features Gods & Heroes has to offer.

At a simple level you can imagine it this way. I'm a gladiator character and my gladiator character is, as you can imagine, the most powerful hand-to-hand battler/damage-doer in the game. If I choose to go into battle with three infantrymen with me, we're going to attack the situation and we're going to play a situation very differently than if I choose to go in with 2 healers and a magic caster. Same encounter, same situation, same end goal that I'm trying to achieve; strategically how I accomplish that and what I need to do in those two scenarios? Fundamentally different. And I get to do that myself. One day I get to play with three infantry guys, the next day I get to play with two healers and a magic caster.

Mosey on over to to read up on Gods & Heroes.

And, if that's not enough to sate your curiosity, check out the Ten Ton Hammer video interviews with Chris McKibbin and Community Manager Chris "Binky" Launius.

To read the latest guides, news, and features you can visit our Gods & Heroes: Rome Rising Game Page.

Last Updated: Mar 29, 2016

About The Author

Jeff's interest in online games stretches back to organizing neighborhood Unreal tournaments as a teenager, but when a college roommate introduced him to EverQuest, an interest became an obsession. Jeff joined the Ten Ton Hammer team in 2004 covering EverQuest II, and he's had his hands on just about every PC online and multiplayer game since.