City of Heroes: Going Rogue eases players over the first 20 levels into their chosen role of hero, villain, or something in between – the vigilante. Ten Ton Hammer’s Ethec managed to get some hands-on time with Going Rogue with Paragon Studios’ Matt “Positron” Miller. Will Going Rogue seduce you into going from one side to the other? One hint: dual pistols!


We eventually found our contact, Wrencher, subdued by two PPD officers. One of the officers recognized me as being sent from the Powers Division and assumed I wanted to take credit for the capture. I then was presented with a very clear choice, join the Resistance and cap these two officers (who would be the only witnesses to my treachery) or continue on with the Loyalists. This won’t be the only time you’re presented with a Resistance vs. Loyalist choice.





Read Ethec's hands-on preview of City of Heroes: Going Rogue.


To read the latest guides, news, and features you can visit our City of Villains Game Page.

Last Updated: Mar 29, 2016

About The Author

Jeff
Jeff's interest in online games stretches back to organizing neighborhood Unreal tournaments as a teenager, but when a college roommate introduced him to EverQuest, an interest became an obsession. Jeff joined the Ten Ton Hammer team in 2004 covering EverQuest II, and he's had his hands on just about every PC online and multiplayer game since.

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