The following notes regarding the Celestine Ward armor quests were implemented with yesterday's patch, but were forgotten on the patch notes.
The Celestine Ward armor quests have had their drop rates adjusted and faction rates increased. Rarer tomes and runes are now slightly more common. Tomes are now slightly more common. Candles now drop slightly more frequently. Armor pieces now drop at roughly twice their original rate. Faction gain for the Celestine Ward has been roughly doubled for all NPC kills. Evil races now start with the same amount of faction as good races.
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