Evolution moves forward...

MMORPG.com recently received another Blog in their "Age of Conan Developers Blog" section from Jason "Athelan" Stone. In the new Blog, Athelan discusses his interview with Funcom and his first thoughts when learning their next generation MMORPG was going to be Age of Conan. Athelan also discusses what influences Funcom drew from when designing their new combat system and how those games played a roll on the games development.

At E3 2004 I was first face to face interviewed for the chance of becoming a part of the Age of Conan development team. At the time I did not know what the design position was going to be for and was very interested to learn what Funcom was up to after having spent many many hours playing Anarchy Online. The hints I had been given were “next gen combat” and “from a major fantasy license”, wracking my brain I had only come up with licenses that were already in the works or completed from Dungeons and Dragon, to Lord of the Rings etc.

  • You can read the full story here.

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Last Updated: Mar 29, 2016

About The Author

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Stacy "Martuk" Jones was a long-time news editor and community manager for many of our previous game sites, such as Age of Conan. Stacy has since moved on to become a masked super hero, battling demons in another dimension.