Following on from our ever increasingly popular Heroes of the Storm and Smite Tier List's we’ve turned to Paladins, Hi-Rez's latest game, to formulate a similar list based on its champions. This is, like our other Tier List's, is for the community. All champions placed in their respective Tiers are in no particular order, only alphabetical. In addition, success with any champion is still, largly, reliant on your personal skill. Any and all input is also welcome on this Tier list: don’t be afraid to make a suggestion.

Updated: 18 April 2017 (vevie47)

Tier List Descriptors

Tier S+ - These Champions are undeniably too strong and can be placed in any composition and succeed.

Tier S - Champions which are often first pick, first ban material and are considered top tier. 

Tier A+ - Above the point balance, these Champions comprise most team compositions and should see only minor changes.

Tier A - The main point of balance, Champions here should see few if any changes and are generally considered safe picks.

Tier B+ - These Champions are generally considered good, but often require a highly skilled individual to get the most out of them and aren't viable in all situations. 

Tier B - Team compositions generally need to be built around a Champions in this pool to make them viable. They are rarely, if ever, seen in competitive play. 

Tier C - Very low pick rate Champions that are considered trash tier and not competitively viable. 

Paladins Roles

1. Front Line - These champions are good at holding the line and protecting their teammates through a variety of abilities. 

2. Damage - These champions are capable of consistently dealing high amounts of damage. Their abilities aren't limited to range or melee and typically offer a diverse kit to punish enemies. 

3. Support - These are high utility champions, helpful in both offense and defense. Typically however they're associated with healing and as a result, provide much needed sustain to a team. 

4. Flank - These champions excel at flanking and taking out key targets from the opponent's rear. Their abilities typically revolve around mobility, evasion or concealment. 

Tier List Movement

↑ Moved Bomb King to S+ Tier. Despite his tweaks, he still feels ridiculous. 

↑ Moved Lex to S+ Tier. His kit is pretty obnoxious, it has to be said. 

↑ Moved Makoa to A+ Tier. His Ultimate is weaker than it was, but his overall kit is still - probably - the best front line. 

↓ Moved Evie to B+ Tier. Only because of the rise of Androxus/Bomb King/Lex has she fallen (a little). 

S+ Tier



Bomb King Damage Lag Compensation worked wonders for him - ridiculously strong right now.
Lex Flanker Easy, automated and dealing massive damage, expect some Lex nerfs very soon.

S Tier



Androxus Flanker High damage, strong burst, amazing mobility in Nether Step and strong defence thanks to Reversal.
Ying Support Difficult to pin down, confusing to fight, an excellent Ultimate and valuable team healing/

A+ Tier



Drogoz Damage A powerful damage modifier, excellent burst from Salvo and exceptional mobility in Thrust.
Makoa Frontline His pull, shielding and "out" in Shell Spin make him a valuable addition to any line up.
Mal'damba Support Fast becoming a personal favorite. Strong healing, AOE support and an invaluable Ultimate.
Sha Lin Damage Great ranged poke, high damage, lots of fun to play. Elusive if played well. 

A Tier



Barik Front Line Barricade offers good mitigation but his Turrets are too easy to deal with. 
Buck Flank If you can pick up his Legendary card (Bounce House) he's an absolute monster in the right hands. Pushed out only by Androxus
Cassie Damage She's always been great and little has changed. Good damage, good control.
Grohk Support A good slow, fast poke with Lightning Staff and a fairly strong Ultimate. A high damage support.
Pip Support Good crowd control, reasonable healing and a nuisance thanks to Weightless.
Ruckus Front Line Reasonable sustain thanks to Emitter; slow but his damage is solid and suits double tank meta.
Torvald Front Line Good shielding and strong Ultimate ability in Hyper Beam that can clear any Payload. 
Tyra "The Untamed" Damage Good rifle damage combined, AOE pressure and a single target damage boost. No reliable out.
Viktor Damage He might be predictable but his damage is good, he's easy to play and he's very forgiving.

B+ Tier



Evie Damage Incredibly difficult to pin down, Evie is slippery. High basic damage and lots of ways to escape.
Grover Support Good healing but his axes are easily avoided; saved by his Ultimate (Whirlwind). 
Fernando Front Line His shield combined with his Immortal (Ultimate) will always ensure Fernando is a safe pick. 

B Tier



Inara Front Line Relatively immobile and despite recent buffs, there are still stronger choices of front-line Champions
Kinessa Flank Her kit doesn't suit Paladin's mobile play. She's far too static but can deal good damage.
Maeve Flank Good mobility, high damage and hard to pin down. Nerfed a little hard.

C Tier



Skye Flank Easily countered by items and easily shut down in a coordinated team. 


To read the latest guides, news, and features you can visit our Paladins Game Page.

Last Updated: Apr 14, 2017

About The Author

Burnell 1
Lover of all things MOBA, Lewis splits his time between Heroes of the Storm, Paragon and SMITE.