In this Paragon Tier List we present the latest rankings for competitive Player versus Player. In line with our ever popular Heroes of the Storm Tier list, this page will always show the latest updates every patch, or every month depending on movement. This Tier List is also representative of the current meta favoring high health, high crowd control Heroes. 

Please note it's important for me to state that this should be the community's list as I appreciate any and all input. Don't be afraid to make a statement or a suggestion and remember: it’s the player’s skill, not the Hero choice, that is often most important (this list also assumes equal player skill level). I will also add that "meta" builds regularly change and it often requires just one team to use a Hero effectively to see the landscape change. Updated 12 January 2017

Tier List Descriptors

Tier S - These Heroes are unquestionably too strong and are first pick, first ban material. 

Tier 1 - These popular Heroes are used by the majority of teams, for the majority of any match. They're always first choice.

Tier 2 - Very strong Heroes that are seen in almost every match.

Tier 3 - Strong situational Heroes or Heroes that are played regularly, but not in every match due to team composition. Considered 'balanced'.  

Tier 4 - These Heroes are sometimes picked and often considered good, but they require teams to form around them or they’re Heroes that rely heavily on personal ability over composition.

Tier 5 - Considered niche, these Heroes are situational or rarely see play.

Paragon Roles

1. Offlane (Off) - Predominantly used by Fighters or Mages with a strong poke and clear. Their primary role is to build relatively "tanky" with some damage so that they can continually poke the enemy to push waves back.

2. Mid Lane or Middle Lane (Mid) - Predominantly used by Mages with strong clear and high utility. Their primary role is to clear as quickly as possible and to support the jungler if able and to alert the team if the opposing laner leaves. 

3. ADC (Duo) - Predominantly used by Rangers on safe lane, the ADC role tends to work alongside a Support Hero or when solo laning and scales enormously by end game.

4. Support or Safe Lane (Support) - Predominantly used by Casters, their role is to carry the ADC through their lane. ADC's tend to become more powerful as the game progresses, so they need the support of others to assist in lane clear and coordinated spikes.

5. Jungle (J) - Predominantly used by Assassins (and some Tanks), a Jungler's role is to assist Solo Lane and Mid Lane but to also thin out the creatures in the jungle so that your team mates can quickly pickup the buffs that they drop. I would argue that this is one of the more difficult roles in Paragon as you need exceptional map awareness. 

Tier List Movement

Added Serath to Tier 3 awaiting placement.

Moved Rampage to Tier 1. His Boulder stun can still win games (it really does last too long). 


Tier S

Type

Role

Guide

Description

Greystone Fighter Solo Coming Soon! His kit might be Passive, but it's very strong. He's more than capable of handling offlane well thanks to his clear and damage while his Ultimate ability having a slow is exceptional. He can tower dive, constantly pressure squishy targets and still make it out alive.
Howitzer Caster Solo Coming Soon! His damage early game is high thanks to his ranged poke and he has reasonable pushing capability with a combination of AOE attacks, grenades and mines. His Ultimate fires at frightening speed and can pair really well with just about anyone. Bags of utility. 
Sevarog Tank/Jungler Offlane/Jungle [Guide] Amazing in Monolith thanks to his ability to gain Soul Stacks quickly, while he can comfortably jungle or offlane. His clear is good, his root invaluable and he deals tons of damage.
Steel  Tank Support Coming Soon! A frighteningly fast Ultimate ability, his Bulwark mitigates tons of damage and his Bull Rush amazing for stunning and disrupting. Best of all, he can block incoming basic attacks for his team. He's a monster in the right hands.

Tier 1

Type

Role

Guide

Description

Dekker Caster Support Coming Soon! There's no doubting that her slow and stun are very strong. Her damage is OK, her means of escape invaluable and her Ultimate strong. In an organised setting her combined kit can allow her team to deal high damage to the opposition.
Feng Mao Fighter Jungler [Guide] Feng Mao is a versatile melee Hero that's capable of not only dealing eye watering damage, but he also has some mobility and survivability through his shielding. With his attacks cleaving and capable of hitting hard, during early, mid and late game he's strong.
Gadget Caster Solo Coming Soon!  With a newly improved Sticky Mine, Gadget offers fantastic AOE pressure, can defend a tower incredibly well and in team fights, her Ultimate is exceptional for dealing damage and zoning the enemy.
Gideon Caster Solo/Mid Coming Soon! With strong wave clear, high poke damage and mobility thanks to his teleport (Torn Space) he can be very strong. His Ultimate still leaves him vulnerable to crowd control but if he can time it right, he's a monster
Murdock  Ranger ADC Coming Soon! What makes Murdock strong is the fact that if you get him to late game, there are few Heroes he can't comfortably kill in several hits. With an Ultimate ability that has a global range and zoning capabilities through his Static Trap that allows him to comfortably protect his lane from ambush, he's an excellent ranged carry.
Narbash Caster Support [Guide] His movement speed combined with his stun, invaluable Ultimate and a newly buffed AOE heal makes Narbash a fantastic Hero. 
Rampage Tank Jungler Coming Soon!  His regeneration from his Ultimate, combined with his mobility and stun (Boulder Throw) still makes Rampage a good Hero to fight against. The 2 second stun is more than enough in Monolith to guarantee a kill. Unfortunately his kit lacks a rapid form of crowd control and his Ultimate isn't as good as it was.

Tier 2

Type

Role

Guide

Description

Kallari Assassin Jungler [Guide] Changes to Wards and Monolith arriving have helped Kallari enormously. Her damage is high, her global Ultimate amazing and Fog Walls comfortably help her pick off targets. She's also one of the few Heroes who can make valuable use of Monolith's verticality. 
The Fey Caster Solo/Support [Guide] Valuable utility, respectable damage an invaluable Ultimate and good lane poke. A great addition to most compositions.
Twinblast Ranger ADC Coming Soon! His mobility (Rocketdash) combined with his slow provide him with much needed lane survivability and he can quite comfortably rip through any melee Hero late game. His rework has worked wonders for him. 

Tier 3

Type

Role

Guide

Description

Countess Assassin Mage Coming Soon! Excellent wave clear and very strong early game. She can comfortably hold off and mid-lane and with health being less valuable, can easily burst down opponents quickly. 
Grux Fighter Jungler [Guide] A favorite Hero and one remains strong. He has an excellent escape, an invaluable stun and a highly useful pull - even if it is rather short. 
Kwang Fighter Solo [Guide] Mana hungry but amazing burst, strong in offlane and reasonable at jungling. Surprisingly useful for spiking down opponents. 
Lt. Belica Mage Mid [Guide] Solid wave clear, good team fight damage thanks to Void Bomb and Drone and with an Ultimate that's capable of executing any opponent who's low health. She's a good addition to most teams but requires exceptional positioning. 
Muriel Support Support Coming Soon! Her Ultimate ability is still amazing and her shielding, with low cooldowns, can carry most poor teams to victory. She suits most team compositions.

Tier 4

Type

Role

Guide

Description

Crunch Fighter Solo Coming Soon! Terrible in offlane, poor in safe lane, hopeless in mid lane and not particularly amazing in Jungle. He's easy to counter and his lack of any ranged options makes him an easy target. 
Grim.exe  Hunter ADC Coming Soon!  His slow is fantastic but his Ultimate is easily blocked or mitigated. His damage isn't as high as Twinblast or Murdock and he lacks the speed and/or damage that those two offer.
Khaimera Fighter Jungler [Guide] A high risk, high reward Hero. He has no escapes (unlike Grux and Feng Mao) but trades this for eye-watering burst. A little too one-dimensional.

Tier 5

Type

Role

Guide

Description

Iggy & Scorch Caster Solo/Mid [Guide] His turrets are easy to kill, he's incredibly squishy and his turrets provide experience to the enemy team. He can still push, but he's far weaker than he was.
Riktor Tank Support Coming Soon! Riktor has incredible crowd control and if he pairs with Dekker, you can comfortably lock down an enemy Hero for an age. Unfortunately his kit is a little slow right now and too mana intensive to keep up with the new Monolith movement changes.
Sparrow Ranger ADC Coming Soon! Sparrow is limited by the fact she has no means of defending herself while her kit has had its potency significantly reduced, especially when it comes to wave clear. She can still deal high damage end game but in terms of kit, she's inferior to all ADC's on the way to end game. 

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Last Updated: Jan 12, 2017

About The Author

Burnell 1
Lover of all things MOBA, Lewis splits his time between Heroes of the Storm, Paragon and SMITE.

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