Have you ever wondered what it is like for a developer to watch their products released to the public? Ten Ton Hammer goes straight to the Tabula Rasa team to ask how they felt as they watched players enter their new world.
When you work on something for so long, you tend to lose touch with how the masses will react to your product. For me there was this near-crippling fear that we'd go live and that no one would care less. I think it's pretty exciting to know that people are spending their valued time and money enjoying something I was part of.
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