How cool would it be to be a part of the EverQuest 2 team that creates everything you and I play on a daily basis? If it were me, I would make every NPC in Freeport Zombies then give every player a flesh melting plasma blaster and increase the chest size of all female characters by 40 percent!


Yes ladies and gentlemen, this is exactly why I can't get hired as a game designer.


Steve Kramer (aka Saavedra), EverQuest 2 Developer sits down and blogs about the unglamorous side of his job.

As a designer, I take my work very seriously and personal. Seeing what I am currently working on is nearly impossible to avoid by the gaming populace as anyone who comes from Freeport will have to pass through this zone. Does this stress me out? Yup! It's a scary prospect to make changes to anything the players play on a daily basis. You don't want to be the one who "screwed it up".

Have you ever wondered what it might be like to be a game designer? Is it really like having ultimate power at your fingertips!? :: evil laugh :: Maybe it's not what you thought. Check out Saavedra's blog right here.


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Last Updated: Mar 29, 2016

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