sat down with Sigbjørn “Siggy” Galåen, Technical Art Director for Age of Conan, and talk about the art in the game, the experience of working with Funcom, and lego.

The characters, weapons, monsters, scenery, sounds and game play have become very convincing, shaping the intriguing world around Conan. Working with MMO systems can sometimes be a struggle, due to its large scale and broad diversity, but the different aspects of the Conan license has always been very inspiring to work with.

To read the latest guides, news, and features you can visit our Age of Conan: Unchained Game Page.

Last Updated: Mar 29, 2016