There isnt much to do for rabid
rampaging Guild Wars 2 fans hungry for information other than
play the original Guild Wars and dream of all of the possibilities
for GW2. Were currently sitting at the cusp between knowing nothing
at all about the game and knowing everything. As it stands we only know
about four professions, some of the land, a little bit of the lore,
and not much else. We have gotten a chance this year at CES to see it
demod, but there is still a lot that we dont know about. The biggest
thing that everyone craves is to know is what the four remaining professions
are.
The class, profession, or general archetype
that you play determines how much fun youll have in a game. People
who like to smash things with big hunks of metal will obviously enjoy
Warriors while more subtle tacticians will want to have a bit more control
(and stand a little further back from the mayhem). So finding out what
you could potentially play is a big thing for a lot of fans. We do know
about four professions currently: Warrior, Elementalist, Ranger, and
Necromancer. That leaves us with four empty spots. ArenaNet hasnt
left us completely in the dark; we have a few hints from some of their
twitter posts, forum posts, and other areas.
- There will be two soldiers,
three adventurers, and three scholars in Guild Wars 2.
- There are currently one
soldier (Warrior), two scholars (Elementalist and Necromancer), and
one adventurer (Ranger).
- One soldier, one scholar,
and two adventurers are missing from the roster.
- One profession will be a
returning profession while another will be a similar profession, but
renamed. The last two professions will be two entirely new professions.
- Dervishes will not be returning
because Scythes are not on the official weapon list or in any of the
weapon concept art.
- Monks may not be returning
because Guild Wars 2 will not have a dedicated healing profession.
- Ritualists are currently
missing from the lore and have not had a heavy mention anywhere.
- Blue Mace Lady is
a piece of concept art showing a female in plate, wielding a mace, and
using a shield which may be a hint toward the second soldier profession.
- Paragons may not be returning,
due to the fact that only one soldier profession remains and they are
aligned to Elona than Tyria and the Blue Mace Lady is wielding
a mace, not a spear. Spears are also not on any of the official weapon
lists currently.
- Concept art has appeared
with a profession that seems to heavily resemble the Mesmer, not to
mention the blurry profession listing has a masked
Taking all of this information into
account we can assume, with little accuracy, that the soldier profession
will be similar to a Guardian or Paladin, some form
of defensive (compared to offensive) melee class. The remaining Scholar
will most likely be the Mesmer since there is a large amount of evidence
pointing to that fact. The remaining two adventurers will probably feature
a new form of Assassin along with something entirely new to the game.
The Return of the Mesmer
Guild Wars did something different
by introducing the Mesmer. The Mesmer profession was something unique
and unheard of in most fantasy MMOGs before the release of Guild
Wars. A profession focused entirely around control, hexes, debuffs,
and interrupts versus the usual large list of damage dealing or healing
abilities.
A lot of popular lore based characters
were Mesmers as well, including Gwen who currently has a large amount
of influence in the world. Only Monks and Mesmers have not been announced
in Guild Wars 2 while all of the other original professions have
already been added. Obviously Monks will have a difficult time returning
due in part to the fact that there will be no primary healing profession,
so it would be a great waste to use the last scholar slot on something
that can only smite and beat things with a staff.
There are some arguments against the
Mesmer. Hexes will not be making a return which is one of the huge features
to the Mesmer profession, but Im sure theyll figure something
out since Necromancers retain some of their hex like skills like Life
Siphon. The skill monitor is also gone, meaning interrupts have to work
on visual cues and were obviously not going to see cast times like
you can view in Allods (where it takes forever for some classes
to cast their skills).
All in all, I say its a safe bet
to say that the Mesmer will be making a triumphant return to Guild
Wars 2, maybe just a bit differently.
Watch your Back Assassins
on the Move
The only profession you cant outright
rule out for a myriad of reasons is the Assassin. Daggers will be in
Guild Wars2 and there is fewer professions more fun than an Assassin.
Dash forward, blink toward the target, and begin unleashing your powerful
combos before slinking back into the shadows. Cantha is currently cut
off from Tyria, so it would make since that this a prime profession
to be renamed. While I doubt well see something generic like Rogues,
well probably see something cool and fantasy styled while having
similar skill sets.
The "Blue Mace Lady"
is speculated as being one of the new professions in GW2.
Blue Mace Lady
The Blue Mace Lady or BML, based
on the concept art of a female wearing plate, a shield, and wielding
a large mace, could be the remaining soldier profession. The only thing
we know for sure is that the Blue Mace Lady loves maces. Joking aside,
there is a lot of speculation around the remaining soldier profession
and what connection it has to the BML.
Its likely that the remaining soldier
profession will be more Knightly or some type of Guardian,
using Boons and protective/defensive buffs in lieu of the Warriors offensive
buffs and large variety of attacks. This means that theyll be more
of a tank who exchanges large quantities of DPS for the ability to stay
alive more. Knowing ArenaNet though, theyll make sure it isnt
an exchange where you can never die but you can make three sandwiches
by the time something dies.
The story gets better when you drag
Logan Thackeray into it. Many speculate that Logan is part of the BML
profession since he is a defensive type character who heals and wields
a two-handed warhammer for the majority of the book. He uses blue
magic which is synonymous with defense in most fantasy based gaming.
In many parts of the book blue energy flings out of his hands to stop
bullets, deflect blades, or even lightly heal his allies. That seems
to be in line with the Guardian or Paladin type profession
to me.
Its also obvious he isnt a Paragon,
since the only thing anyone ever calls him is a Guardian
(in both the official character description and some points in the book
referring to his auras) and Paragons utilize spears. So it would make
a lot of sense for Logan to be aligned to the second soldier profession,
a profession that focuses more on defense than offense. I
The Remaining Adventurer
That leaves one slot, an adventurer,
with no single clue as to what it could be. You could open up Final
Fantasy Tactics and begin hunting for professions (such as Dragoon,
Alchemist, Engineer, etc.) but I like to be a bit more logical.
First lets take a look at what we
have, assuming if the above information is true. We have three physical
melee professions, three magical ranged professions, and one ranged
physical profession. It would make a lot of sense for the last profession
to be a ranged physical profession.
Second lets take a look at the available
weapons. None of the professions above can or should wield Pistols or
Rifles, both which have concept art in the game and are used by characters
within the books. Rangers cannot use them, so obviously something should.
Thats why I propose the last profession
will be a gunner. Thinking about it there is a lot of steampunk-esq
gadgetry going on within the last two GW2 books and there seems to be
a lot of heavy focus on technology. Where there is steampunk there is
rifles and pistols (also top hats and gears, but thats for another
story). Gunners can also deploy gadgets of various types (like turrets
or mobile weaponry) while still fitting in within the lore giving
Guild Wars 2 at least one profession dedicated to gunpowder and
mechanics without calling it an Engineer. Engineers seem not only like
a ripoff of Warhammer Online (which one of the GW2 devs is currently
playing according to Twitter) but also more of a repair things profession
which doesnt fit in with the everyone needs to have a whole lot
of fun motto ArenaNet seems to be running.
Others speculate that it could be more
an Alchemist profession, using potions to heal, do damage, and control
the playing field. That sounds like a fun profession to me, but seems
more like Alchemy will be related to the creation of potions (which
are to be plentiful in GW2) rather than a class dedicated to hurling
bottles around (and once again, would seem like a rip-off of Warhammer
Onlines Zealot).
Whatever the remaining professions
will be is still up to ArenaNet, but I bet you one thing is true: that
they will all be exceedingly fun to play.
I personally cant wait to get my hands on Guild Wars 2 and
give each and every profession a try. So which professions do you speculate
will be in GW2? Come to the Ten Ton Hammer community forums to share
your opinion today!
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