With every Star Wars fan eagerly awaiting the release of Star Wars: The Old Republic from BioWare, Ten Ton Hammer’s own Jeff “Ethec” Woleslagle traveled to BioWare’s favorite spaceport cantina to learn more about the PvP aspects of the game. Quaffing a few bottles of Tusken Banthan Sweat with Gabe Amatangelo, lead PvP designer, he learned some interesting tidbits about the Alderaan warzone and PvP in general.


Gabe Amatangelo: The major thing is that it’s an immersive experience and that the Alderaan war zone has a visceral mechanic or it has a visceral coding to every MMOG mechanic. You’re seeing ships go down, you’re seeing damage to the ship, you’re retargeting guns. I’m holding that philosophy to PvP in general in The Old Republic.





Learn more about PvP in Star Wars: The Old Republic in TTH's interview with Gabe Amatangelo.


To read the latest guides, news, and features you can visit our Star Wars: The Old Republic Game Page.

Last Updated: Mar 29, 2016

About The Author

Jeff
Jeff's interest in online games stretches back to organizing neighborhood Unreal tournaments as a teenager, but when a college roommate introduced him to EverQuest, an interest became an obsession. Jeff joined the Ten Ton Hammer team in 2004 covering EverQuest II, and he's had his hands on just about every PC online and multiplayer game since.

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