As anticipation builds up for the surprise MMOG that no one knew about until recently, TERA builds a larger fanbase daily. We got a chance to speak with the devs at GDC, but now it's time for the fans to ask their own questions. We got in touch with En Masse Entertainment Producer, Sam Kim, to answer your questions.

ZeroMerc asks: What kind of death penalty is there?

Sam: Death should sting, but it shouldn’t maim. It varies by level and by “frequency of demise,” but suffice it to say that the consequences of death include some degradation in your performance (paid off with a brief time away from battle). The biggest death penalty is the obvious one: If you died, you probably didn’t achieve what you set out to accomplish when you put yourself in harm’s way.

Read the full TERA fan interview exclusively at Ten Ton Hammer.


To read the latest guides, news, and features you can visit our TERA: Rising Game Page.

Last Updated: Mar 29, 2016

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