If you don't have something nice to play...

Merriandra continues her stroll down memory lane with a look back at socialization in MMOs, and how anonymity affects online relationships.

It wasn't long before the paladin and the ranger were deep in conversation, both while walking through the land of Norrath, and in the real world, on the telephone. Nor was it long before the paladin's armor began to lose its sheen, particularly in the eyes the ranger's companions. He would be rude and abrupt until the young ranger arrived, and then his demeanor would change. If she wasn't on time, he displayed quite a temper. The young ranger never saw the dark moods of her knight-in-shining-armor, and so, for a brief time, she enjoyed his company.

A look at accidental boors, habitual offenders, and virtual offenders... the dark side of the MMO community as described by Merriandra of our Vanguard @ TenTonHammer community!

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Last Updated: Mar 29, 2016

About The Author

Jeff joined the Ten Ton Hammer team in 2004 covering EverQuest II, and he's had his hands on just about every PC online and multiplayer game he could since.