The men and women behind the development of EA Mythic's Warhammer Online: Age of Reckoning are just like the rest of us except for the "having the coolest job ever" thing. What are these people like, how did they get into the industry, and what do they do in their spare time? Chris Behrens, Content Designer, shares a little more about himself with this Meet the Development Team.
2. What is it you do on a daily basis?
At this stage of the game, I'm working on the Itemization team, which is presently endeavoring to ensure that the players get all the glorious loot they will need to beat each other to a bloody pulp. From time to time, I am also called upon to help my teammates on the GvD (Greenskin vs. Dwarf) Focus Team, addressing needs relating to my previous role as a content developer on the World Content team.
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